The Left Corner "Notch" in Rolled Up Titlebars

I know this subject was discussed at least a couple of years ago but my searches on the site have come up empty.

There was some sort of workaround for this problem in rolled up Titlebars but I can't remember what the fix was:


Can anyone point me toward some additional info?

Thanks very much.
3,398 views 11 replies
Reply #1 Top
cant tell from your teeny little screeny  
Reply #2 Top
You can either use Skin Studio or just open up the skins .uis file in notepad.

Using SkinStudio, click on the 'Code' tab.

Look for an entry called: "rollup size" and change the setting to a higher number. Be sure to save the file and re-apply the skin.

Hope that helps.

edit: well, I tried doing this using the "Quest" skin in SkinStudio, but I can't find that entry. I found it in Notepad, but it had a ; in front of it.

Perhaps you would have to add it.
Reply #3 Top
It's usually caused by the side frames stretching margins overlapping. The old fix we used to use was to create a custom button with missing part of the frame as it's image, then set it's visibility to 'add to frame'. Although that will only work now with non-per-pixel frames.
Reply #4 Top
Thanks, Hippy - that rings the bell. I don't think it's an issue with perpixel frames since their geometry isn't the same.

And thanks I.R. & werewolf for chiming in.

'Preciate it.
Reply #5 Top
I created a 6-tile .bmp image and saved it as the corner fill button. I created an advanced button using the corner fill button image. I set the alignment and visibility as per the copy of the button code below. I did not have a visibility option of 'add to frame' (SKS5) so I set it to always show & show if window rolled up (just in case).

I couldn't get the button to show when rolled up until I changed the button order & made it Button0 - I applied the skin after saving it & the button painted the corner perfectly. However, the magic pink pixels in the Titlebar were showing then (as often happens when making repeated changes to a skin & applying it multiple times), so I deleted the skin temp files (.wb4, ~*.*, etc.) and when I reapplied the skin, the button no longer showed up. I haven't been able to get it to reappear since.



Is 'attach to frame' just in SKS6?
Reply #6 Top
is this a perpixel frame or pinked?Perpixel rollups dont usually mess up...as Hippy said,bottom sizing margins set to high will overlap and cause cuts.raise the rollup size,lower the sizing margin,or create a do nothing button if its a pinked frame.
Reply #7 Top
It is a 'do nothing' button (Action=-1) in a non-perpixel top frame using magic pink trans (for only one pixel in this button as it happens).

Because the bottom & top frames are full-width in PPX borders, this isn't an issue for PPX - it's just the overlap of the left & bottom frames in standard borders that creates the defect. Putting a button there was the remedy I recall, as Hippy reminded me, & it seemed to work 'once.'

Thanks, I.R.
Reply #8 Top
Is there such a visibility setting as 'add to frame'?
Reply #9 Top
It's been awhile since I made one of those buttons but one of the settings required is under painting options
set the "frame shape change" setting to "add area to border".

Reply #10 Top
Thanks for the additional tip, NT. I'll give that a try.
Reply #11 Top
That was the ticket, NT.

Thanks a bunch.