Custom Planets: Asteroid/Pirate Home, and Alternate Magnetic Cloud
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It is exceedingly easy to make new planet types... it would not be hard whatsoever to add in some major variants.
I decided to make a Home Planet Asteroid; it has 15 pop to start with instead of 10, and upgrades to 25, and it has 12 civilian slots upgrading to 20... 2 Crystal asteroids and 5 Metal... obviously this is just for fun and not really balanced... but we could have more liberal small map games by creating maps with fewer planets but greater numbers of Resource asteroids... I also made a home ice planet that was equal to other home bases... I am thinking a Volcanic that has just a ton of metal would be nice too.

Here is another with 12 Resource Asteroids!

I also took a magnetic cloud and made another version which boosts anti-matter regeneration.

My Next Map will be called Badlands and use a ton of new ideas and planet types... including Pirate Homeworlds for some lucky players!


Interestingly enough the asteroid/pirate home can start with bonuses, because I didn't turn it off lol!
I decided to make a Home Planet Asteroid; it has 15 pop to start with instead of 10, and upgrades to 25, and it has 12 civilian slots upgrading to 20... 2 Crystal asteroids and 5 Metal... obviously this is just for fun and not really balanced... but we could have more liberal small map games by creating maps with fewer planets but greater numbers of Resource asteroids... I also made a home ice planet that was equal to other home bases... I am thinking a Volcanic that has just a ton of metal would be nice too.

Here is another with 12 Resource Asteroids!

I also took a magnetic cloud and made another version which boosts anti-matter regeneration.

My Next Map will be called Badlands and use a ton of new ideas and planet types... including Pirate Homeworlds for some lucky players!


Interestingly enough the asteroid/pirate home can start with bonuses, because I didn't turn it off lol!

