CIVIL WAR
Ultra event
from
GalCiv2 Forums
My sugestion for the next expansion or GalcivII V1.8:
(it's a bit lengthy so just toss in your two cents, constructive criticism is also welcome)
It would be the single greatest Ultra event. Only one of a kind.
How about if your empire's approval percentage falls below 25% your empire splits in two with the goal of the other faction to take your capital and overthrow your government. They would recieve about 45% of your empire. The military is limited to ships in orbit and ships being repaired in orbit of planets and starbases and some ships(including transports) are very likely to defect(MUTINY).
I hate that fundmentalists kind of thing. It's nothing more then a means of annoying you.
If your capital is taken, then you are exiled and have a few planets left. About 2 or 3 if you had about 12 on a medium size galaxy. And you have to re-build your empire again!!!
However, this can only happen if:
1. The civilization is a Star Federation and the governers have enough control of their respective planets to ACTUALLY lead them to defect.
2. The approval percentage has fallen below 25% and stays for more then FOUR weeks. At this point, the approval decreases faster as the people begin talk of rebellion and more drastic measures have to be taken to make them happy once more.
3.The majority of the unloyal citizens is actually a MAJOR MAJORITY.
4. Your people are not losing a war. Usually, when a nation is under foreign stress the people always support their government as a means of protection and overthrow them later.(Russia in the world wars)
5. Your civilization poses a threat to other civilizations. The Rebellion might be supplemented by other civilizations who are at hostile. Evil civilizations(if you are evil too) at friendly or above might help you.
6. Your civ is evil.(you might as well have backdrop on those no-do gooders)
A MAJOR chunk of your empire rebels. They have guerilla ships that make hit and run attacks.
They dont have fancier weapons then you because they are supposed to be at the same level of technology as you. But they have numerical supiority(quality in numbers).
(Note: No.6 is optional and this can happen to AIs too)
If any dev reads this just reply to show you've read. Not many lines even, just a "." would do. But if you can, please make a reply.
The "FULLSTOP(.)" counts as a reply too but a bigger one would be better though.
-Scot
P.S let me know what you think all
(it's a bit lengthy so just toss in your two cents, constructive criticism is also welcome)
It would be the single greatest Ultra event. Only one of a kind.
How about if your empire's approval percentage falls below 25% your empire splits in two with the goal of the other faction to take your capital and overthrow your government. They would recieve about 45% of your empire. The military is limited to ships in orbit and ships being repaired in orbit of planets and starbases and some ships(including transports) are very likely to defect(MUTINY).
I hate that fundmentalists kind of thing. It's nothing more then a means of annoying you.
If your capital is taken, then you are exiled and have a few planets left. About 2 or 3 if you had about 12 on a medium size galaxy. And you have to re-build your empire again!!!
However, this can only happen if:
1. The civilization is a Star Federation and the governers have enough control of their respective planets to ACTUALLY lead them to defect.
2. The approval percentage has fallen below 25% and stays for more then FOUR weeks. At this point, the approval decreases faster as the people begin talk of rebellion and more drastic measures have to be taken to make them happy once more.
3.The majority of the unloyal citizens is actually a MAJOR MAJORITY.
4. Your people are not losing a war. Usually, when a nation is under foreign stress the people always support their government as a means of protection and overthrow them later.(Russia in the world wars)
5. Your civilization poses a threat to other civilizations. The Rebellion might be supplemented by other civilizations who are at hostile. Evil civilizations(if you are evil too) at friendly or above might help you.
6. Your civ is evil.(you might as well have backdrop on those no-do gooders)
A MAJOR chunk of your empire rebels. They have guerilla ships that make hit and run attacks.
They dont have fancier weapons then you because they are supposed to be at the same level of technology as you. But they have numerical supiority(quality in numbers).
(Note: No.6 is optional and this can happen to AIs too)
If any dev reads this just reply to show you've read. Not many lines even, just a "." would do. But if you can, please make a reply.
The "FULLSTOP(.)" counts as a reply too but a bigger one would be better though.
-Scot
P.S let me know what you think all
.