Battles not that good?
from
Sins Forums
After playing around with the game for a few days I've come to the conclusion the battles are the weakest area of the game.The game is all about building huge fleets but the devs seems to have it back to front,they force micromanagment of single ships but don't allow the game to pause so you can issue them orders.In the large scale battles you feel like a bystander with no control,ordering around single ships is irelavent in a 100+ ship battle..I feel the devs should include fleet formations,tactics,strategy that work at that high scale,not pissing around with single ships that seems pointless.the battles are just a chaotic mess that just look pretty at the moment.
I think micro management should exist at the start of the game as far as battles go. Later stages, you are right it gets messy. Even with 50 ships on each side, I try to take out the enemy capital ship and then I just let it go on as a huge mess of things.