(Fixed)Redesign of strafe / lock camera toggle ...

Current implementation:

Camera Lock Mode - (strafe disabled)
- mouse wheel zoom maintains object focus

Camera Strafe Mode - (strafe enabled)
- mouse wheel zoom breaks object focus
- strafing breaks object focus


Suggested implementation:

Strafe Disabled Mode
- mouse wheel zoom maintains object focus

Strafe Enabled Mode
- mouse wheel zoom maintains object focus, as long as object focus hasnt been broken by a strafing maneuver. If object focus has been broken by a strafing maneuver, then mouse wheel zooms towards a player toggled direction of either: the direction of the camera or in the direction of the players mouse pointer.
- The ability to toggle the direction a player wants the camera to zoom, in a strafed condition, would need to be graphically added; preferably as an extention of the Strafe Enabled Mode button.

2,504 views 2 replies
Reply #1 Top
To anyone who has been reading this thread: This problem has been fixed, not with words, but with action in the latest patch. Thank you devs!
Reply #2 Top
No problem. It was a common enough request to warrant immediate change.