Basarin

Terra - The Rise of Humanity

Terra - The Rise of Humanity

Hello, everyone. I'm relatively new here, and after reading AARs from both GalCiv 2, I've been inspired to write one myself, also of glorious Terra. While this is going to be mainly a historical narrative, when I feel it'd be appropriate (especially in ground campaigns, as I feel they deserve more than just run at each other and see who dies first methods that the game makes standard), I'll also add in the perspectives of certain individuals who were there. Anyways, bear with me, and as this is my first AAR ever, please give me plenty of feedback to help me improve! (and screenshots will arrive when I can figure out how to upload them)

***

Game Settings:

Dark Avatar
Galaxy Size: Gigantic
Number of Rivals: Nine
Difficulty: Normal
Star Systems: Abundant
Habitable Planets: Common
Asteroids: Abundant
Star Density: Tight Clusters
Minor Races: Random
Technology Rate: Normal
Race: Human
Scenario: Normal (with all victory conditions on, as well as mega events and super abilities turned on)

The only mod I am using in this run is the 1000+ Unique Star Names by Ruben G, so credit for these star names goes to his efforts.

***

Much of humanity's rise to galactic status is already well known, though for the sake of the readers who are not aware of these humble* origins, a brief account has been included. For those who are well versed in the subject, (as all Terran school children are) feel free to skip ahead.

After many wars waged against one another**, the Terran Federation rose from the ashes. Various powers, such as the United States of America, the People's Republic of China, and the various nations of the North Atlantic Treaty Organization, set aside their differences when a massive Third World War threatened to destroy everything they had strived to build. The war remained on a conventional level, and never reached the use of tactical nuclear weaponry (as no one wanted to open that Pandora's Box). However, whatever gains were made were already so deeply scarred by the battles as to be rendered useless for at least on the scale of decades. After a year of fighting, the world was scarred to the point that everyone realized that World War Three was now a zero-sum game where no one, not even the weapons manufacturers, could win, but only lose. Just as the ancient Terrans established the basic ideas of state sovereignty in the Treaty of Westphalia in 1648, four hundred years later, the 2048 Treaty of Westphalia was signed, creating the Terran Federation.

The years following, from 2048 onwards, as humanity finally united for the first time under one flag, conflict for the first time finally ceased, and as a result, advancements in all forms were made, such as the highly acclaimed creation of fusion power, and many historians praised the age of the Terran Federation as the first "Golden Age of Humanity." Without having to worry about thy neighbor (except for the Federal Police Department), minds of all stations once again began to look upwards, wondering once again what was out there. As we know, it did not take terribly long (at least on the galactic time scale) to find out.

When contact with the Arceans was made in the 22nd century, more than ever was the need for a unified front emphasized in the minds of all humans, from the lowly accountant to the Prime Minister of the Terran Federation himself. The Arceans' gift of the stargate designs to humanity, of course, did not have the intended effect, whatever the Arceans had envisioned, but rather, resulted in the creation of HyperDrive, rendering the Star Gates obsolete overnight, and granted this to all the other civilizations through the Arceans. However, when all contact with the Arceans and any other races ceased, Alan Bradley, the Prime Minister of the Federalist Party at the time, realized that if they didn't hurry, the universe would literally speed past humanity with its own invention. Therefore, he would take measures that would ensure his name, along with the name and power of the Terran Federation, would remain one to be remembered in the galaxy...


*The degrees of humble origins depends on who you ask. The Drengin, for instance, will dismiss the humans' origins as cave dwellers, while the Yor will simply state that humans were much more easily harvested carbon life forms while learning how to make fire. Of course, these smug remarks fall away in the face of humanity's rapid technological progress along with the discovery of hyperdrive, and are followed by at least five-thousand variations of the response, "No comment."

**Humans, by their very nature, can be quite violent. Simply looking at the Terran history logs several hundred years before will show a large amount of wars and prosecution on the basis of racial superiority and religious incompatability, but in the face of some of the other races, we're hardly one to talk, even though politicians will do so anyways.


(Screenshots and actual game content to follow soon!)
104,652 views 31 replies
Reply #26 Top
(Not really a gamey update, but more of an emphasis on story and background. As it turns out, apparently the Feds are REALLY behind in technology, and as a result, military. However, even if their economy's a bit slumped too, they've at least got a surplus, so a lot of my game involves buying technologies, offering gifts of money so I'm friendly with the stronger powers, and slowly, slowly, and slowly build up; along with fending off the occassional declaration of war from a power that really has no ability to do so. Also, so far, we've got about nineteen worlds, if anyone's curious. However, rest be sured that with the bogged down way this game's beccoming for me, not to mention the plain oddity of having two Terrans on the field, you can be SURE I'll be making another attempt, now a bit wiser for the effort. And since the game crashed after the Precursor event, please do ignore such. >_< ALso, keep in note that I'm trying to bring this particular game to an end as soon as I can, which, if I play my cards right, might not be so far off...)

Much of Prime Minister Mitchell's efforts in leaping from the springboard Bradley had set down after he retired was focused on consolidating the Federation's admittedly tenous hold as a power in its own pocket. With several foreign worlds scattered within its own borders (though any influence they might have incurred was nullified by several nearby worlds acting as embassies and cultural vacation sites), and with several powerful neighbors nearby, Mitchell knew for a fact that, despite Harding's urging, the Terran Federation was NOT ready to act as a military power, nor was it quite an economic powerhouse, and neither was it influential in galactic politics. What it did possess, and even the Thalans and the Korath would admit, was determined grit to survive. And Mitchell proved beyond a doubt that he had the diplomatic ability to sail the Federation through tough times.

Negotiating with other powers for technologies the Federation lacked proved to be much simpler than anticipated. Weaker regional powers such as the Drath Legion proved receptive to any offers of a combination of money and technologies they lacked in exchange for what they had already researched, as anything at this point was a boon to Federal efforts. Whenever the treasury was not being drained in state gifts to other powers, they were redirected towards building up the infrastructure of Federal worlds, specifically those dedicated to research. Even with the technological focus, research seemed to go too slowly for anyone's pace, especially when the other powers were concerned, but there was one particular field that the Terran Federation was determined to NOT be beaten in. If there was anything they were noted for in their blood-soaked history, it was a proud land-based tradition, something the FSC was determined to have the edge in.

Much to some of the militarily minded powers' surprise, the Federation was succeeding in doing just that. The Dauntless class powered armor suit considered standard issue to Federal Marines, already a considerable step up from the traditional flak armor vests considered more fit for their ancestors than for modern warfare, was obsoleted almsot immediately in favor of a rising multitude of power armor classes. One such powered armor was the Hunter-class powered armor used by the elite Fallschirmjaeger Pathfinder Corps, a throwback to the old days of airborne units. Capable of being dropped into possible landing zones right after bombardment from suborbital gliders, they cleared the way for armored and more conventional assets to make their way planetside.

The navy was not being neglected either, but due to practical constraints, the delay was understandable. A new Stalwart class cruiser chassis was already in the works to fill the ranks of the navy. It was just a matter of procurring weapons and developing suitable defenses in the face of superior firepower.

Not all development was military, however. In circles such as New Harvard and New Cairo, the intellectual centers of the Federation, there was an ongoing philosophical debate about ethics. The primary school of thought, however, was one of balance. Professor Zhan Ru of New Harvard, PhD, proposed that what most powers believed was a struggle of either a power of "Good" or "Evil." Neither extreme was to be really any favorable to the Federation. "Good" powers, as far and few in the universe as they were, tended not to exercise rational judgment and were more zealots than anything. "Evil" powers, which were more numerous, were fickle, petty, and eager to start wars at the drop of a hat, which Lord Kona, the ill tempered leader of the Drengin, was rumored to have done at one point. Neither ways, Zhan Ru pointed out, served the purposes of the Federation, weak as it was relative to the other powers. What he proposed was "Neutrality," or more officially known as the "School of Balance." The Federation still had a unique position; it was far, far away from the inter galactic squabbles that plagued the north-east, and the Federation could act as an uninterested (which was genuine in most cases) third party mediator. By maintaining a careful indifference and balance, he argued, the Federation was likely to survive long enough to build up, along with being less likely to incur the wrath of any other powers.

His ideas spread quickly across the Federation, as well as with the prominent merchant classes, who in war zones maintained a strictly Balanced mentality. "If you could pay for the goods, you were fine, but keep your fighting OUT OF MY SHIP." As a result, as more races were inclined to trust the Federation not to take sides, they allowed more trade vessels to sail through their borders, and soon it was made a standard practice to always have on board of a merchant vessel a qualified Arbitrator to use the ship as neutral ground to hear and suggest ways to settle disputes.

However, at the same time, the Terran Federation was now considered a friend to most, barley all, of the powers in the galaxy, even the normally ill tempered Korath and Drengin, with the Korx and the Terran Alliance not far off. Barring the previous two, Mitchell then did something that would change the political landscape of the galaxy by a fair margin. He united all but the Korx and the Terran Alliance into one massive Alliance. Suddenly, the Federation was no longer in such a precarious position; it now had the backing of some of the most powerful militaries known to the galaxy. However, things became a bit complicated when the Drath Legion was losing its war against the Terran Alliance. In a move to deny the Alliance the worlds it desired, the Drath Legion, on January 8th of 2235, surrendered to the Terran Federation. Just as taken back as Bradley must have been when he admitted the Thalan Martian colonists many years ago, Prime Minister Mitchell admitted all the worlds of the Drath Legion, with Altarian worlds included, as full member states of the Federation with all rights conferred to them. The Federation had just doubled its size, but at teh same time, it was unsure if Mitchell could protect these new worlds. He took steps to placate who he nicknamed "Doppleganger Bradley." At the same time, while uniting all of these powers together, Mitchell realized a way to ensure not only the Federation's survival, but everyone's, without ever hearing another shot fired ever again...
Reply #28 Top
I smell an allaiance victory.....


Now what would ever make you think THAT? >_>
Reply #29 Top
Mitchell had a difficult time determining the mood of the Federal Star Command. If they were having a hard time swallowing the information he just fed, he didn't blame them; it was a lot to absorb. But nevertheless...

"If you'll let me run the numbers by you again, sir?" the Navy Admiral asked Mitchell, who nodded his assent. The admiral, Carson, stiffly stated, "We are entering into a coalition with, what you're telling us, the Korx, the Thalans, and the Drengin and Korath?" When Mitchell only nodded, the Admiral, frustrated, asked, "So what does that mean for-?"

"-for your funding, you mean?" Carson flinched, though his discomfort drew little sympaty from his counterpart, the Marine Commandant Guderian. Modernization and refitting theories of the military had been kind to his ground pounders, and reports from "C" and his sneaks at MI6 indicated that the command structures of other powers did not care to think about ground warfare against Federal Marines. Having gone beyond simply donning powered armor, the Marine Corps were increasingly modernizing their old concepts of warefare, from fast, armored tanks and infantry fighting vehicles to air cavalry, even drawing in elements of the Navy that could enter the atmosphere for support. It was combined arms warfare at its finest, and Guderian, indeed related to the man responsible for one of the first brilliant campaigns of Terran history, was at its forefront.

Carson, by contrast, was forced to be content with a defensive Navy, though against weapons such as the Alliance Photonic Torpedoes or Phasor based weaponry, the Federation had not slacked off in finding means of defense against them. On the contrary, the line of fortresses that characterized the Federation's traditional borders bristled with some of the strongest Barrier and Anti-Missile defenses known in the galaxy, in no small part aided by the Thalans and the Korath; it had not taken much for Mitchell and his consuls to convince them of the need to be able to hold the fort in case of Alliance aggression, the latest victim of those sorties being the Drath Legion.

Which also led to the awkward situation the Federation found itself in. Moments after the surrender, Marine and Naval elements immediately rushed to defend the newly christened Drath-Terran citizens from the Alliance troops who might pretend to not be aware of the surrender. When they did arrive, it sent a clear message to the Alliance: invade these worlds at your own peril. They took the hint and withdrew back to Antares, though they were steaming, and reports from MI6 agents on Alternate Terra indicated that the President's hold on Congress there had considerably loosened from this loss of face. Just moments from seizing the Drath Legion's small number of rich worlds, they were immediately surrendered to their rivals across the Pacificus, who now had a large element of worlds right next door to them. The tension that followed could be felt everywhere in the galaxy at this point.

It certainly increased the prestige of the Federation in the eyes of the rest of the galaxy, however. If there was a possibility of war on the Alliance's part to take the worlds by force, Bradley suddenly found himself in a situation where, despite possessing the strongest Navy in existence (in which Carson was resentful), he was without friends. Every other power was in Mitchell's court, and should war come, they would rally to his defense, in no small part aided by remnant elements of the Altarian and Drath fleets who swore alleigance to the Federation.

Shaking himself of his musings, Mitchell told both Guderian and Carson, "What we're forming basically is a coalition force, much like we did with NATO way back in the day, including the multinational force. Where the headquarters is going to be is still up to negotiation." Both military men got the hint; it was a matter of pride still being hammered out, mainly between both Drengin clans who claimed their systems were the more approrpiate choice. "But we've got their support, and what we've got is solid. We're the only ones with capital ships actually up and running, so our officers will form the backbone of the chain of command." Carson nodded, somewhat placated and even pleased. "There's still some doubt about the Marines on part of the Korath, but I'm sure Guderian can give a proper training demonstration at a later point." The Prussian officer from the Dresden industrial sector simply responded with, "Ja, Prime Minister."

"I'm due to meet with the rest of the heads of state tomorrow to hammer out the details, but at the same time, you and the rest of the FSC are going to meet with your counterparts and hammer out a Coalition Force that'll REALLY wake up the Alliance's eyes. Make them think twice about trying anything."

As the meeting drew to a close, and as Mitchell returned to Campell Tower from the Pentagon, he grinned. After years of wondering if the Federation would survive or not, its chances had not only been solidified, but its rival, the Terran Alliance, just suddenly found itself in the position the Federation had been in for years. "See how they like it," he muttered as the day drew to a close.

***

In the middle of June of 2236, the United Planets suddenly found what must have been the equivalent of a wet dream. All but one of the major powers, after years of warfare and possessing little actual power to do anything about it, suddenly found a steady coalition of some of the most belligerent powers, led by the staunchly neutral Terran Federation with a proposition; the foundation of a peace keeping force that answered to the United Planets*.

Overwhelmed, the Secretary-Director of the UP began talks with Mitchell and the coalesced leaders about the subject, and by the end of the year, a head quarters was established in the heart of the Thalan hinterland, with organization and training along with funding to follow not long after. The Alliance, suddenly, found itself isolated on all fronts. Its large vote was now nullified by the rest of the leaderes in the UP, which proved to be a mighty political club. Its Navy, the strongest around, was now outflanked on three fronts should the other powers grow irritated at it. And Mitchell's leadership and influence was such now that should any war break out, he could now act as an arbitrator to reach compromise. The Alliance was now in a ditch; the rest of the galaxy watched to see how it would dig itself out.


*This is just how I see the results a diplomatic victory coming about; with the entire galaxy united under one front, it wouldnt' be hard to see a peacekeeping force forming, with the actual unifier acting as the leader of sorts.

Also, as a note, a lot of what I described did happen in the game, but so far, the game's just been ODD. All the wars I mentioned with the Torians happened not once, not twice, but five times. And this was before I even knew the Torians existed! One moment I was wondering where some of the other races went, thenext moment I get a message saying that we are at war. THEN his contact information shows up. Five months into the phony war, the message saying, "We're pleased to meet you!" shows up. A bit late, fella! The same applied for the Altarian Resistance, though thankfully they died off quickly. However, at this point, I feel the game can only get more buggy and messed up, so I'd like to start anew as soon as I humanely can.
Reply #31 Top
I don't know if this works or not. Try to give the other Human Alliance a planet of the surrendered Drath close to their border (even the worst one might work), then see if they will enter into an alliance with you to get the Diplomatic Victory