denyasis

Mega Event List *Spoiler*

Mega Event List *Spoiler*

You know you wanna look :-)

Hello.

Since there are a lot of Posts concerning Mega Events (what are they?, is this one?, what's going on?, where am I?), I figured this would be a good place to consolidate the basic MEGA event info and share our thoughts on the new Mega Events.

So here is the MEGA event data that I have found in the Data Files. This is a SPOILER, so if you want to be surprised, go read something else.

Data has been taken from the English.str and TechTree.xml. If you happen to find more info lying around, let me know, I'll confirm it in my data files and add it in! Also if everyone seems to be having the same general experience concerning an event, I'll add that in too.


TA UPDATE:
The Twilight version of the English.str File has the same list as the DA version. No new Mega Events have been added and no old Mega Events have been removed.

Side note. Oddly, I can only find the Plague and Disease cure ID's in the Yor Techtree. I just got the game and have only played usung the Yor tree as a custom race. It could be possible that the game appends the ID's to the tree while "in game". So, If you are playing a different race and find their correspnding cures, let me know the names and prereqs and I'll make a list and add them in! Thanks in advance !!


MEGA EVENTS:

[Alliance] During a secret meeting, it was decided that the %s menace has grown too great. They have concluded that the only way to stop them is to work together both openly and covertly. The war has expanded.

[Plague] A terrible plague has swept across the galaxy affecting all civilizations. The population on planets has begun to decline rapidly. Only with a cure can each civilization save themselves. The cure is called 'plague cure' technology. We must research this technology before we are destroyed.

-To get the Cure you'll need to research Xeno Biology, Xeno Medicine, and Plauge Cure.
TA: Different Races have different Names for their cures. For Exmaple, the Yor call this "Antivirus Software"
Some ppl have noted that the AI is fairly slow to get the cure, if at all:
WWW Link
-In the 1.50X patch the AI vaule for the cure has been raised to 100, They AI ought to research it pronto.

[CultureShock] The populations of the galaxy have become enamored with the obscure culture of the %s. People everywhere are taking up the habits, dress, and philosophies of their culture. As a result, their influence upon the galaxy has become immense.

[UltimateDoom] The %s have uncovered a Precursor artifact from the Arnor. Upon being touched, their species has been greatly enhanced. Moreover, the effect continues to grow. Eventually, this race will become godlike. It is up to you to decide how this should be handled. Right now, they are weak, but eventually they will rule the universe.

-There is a normal event (in Galciv1 and DL) that essentially has the same message. The difference is that the normal event only effects only 1 ability (enhances every turn). With the mega event all of the abilities are enhanced every turn. (Courtesy of K R Y O)

[Dreadlords] Woe to all. The Dread Lords have arrived and they mean to retake this galaxy.

-Remember MOO2? Remember the Antarans? Yeah same thing.

[NoRangeLimit] An over-eager archeologist intern participating in the dig on planet %s in sector %lu-%lu uncovered a mysterious PreCursor device and started fiddling with the controls before the other archeologists could stop him. The device emitted some kind of energy beam, setting off a chain reaction that spread from planet to planet, triggering other hidden devices on each planet. At first, the beam seemed to have no result, but reports have been coming in from all over the galaxy: it seems that the energy beam has increased the efficiency of all life support systems of all ships. In effect, all ship ranges are now unlimited.

-Some ppl have noted that the AI will still research and Trade Life Support Tech's.

[Corruption] The commitee on Corruption and Graft in Government would like to report that tax revenue is down by 25%. Interestingly, trade revenue has trippled. While the cause of the decreased tax revenue is invesigated, it would behoove us to invest in more trade routes.

[Tourism] Today's people are on the go, and where they go, they spend money. Whether they're touring Precursor ruins or simply relaxing on beaches, the tourists are bringing in a lot of money. Analysts are projecting an increase in revenue from tourism up to 5 times previous amounts.

[SuperTourism] The tourism business is booming. Revenue from Tourism is up by a factor of 10X. Unfortunately, the people are growing increasingly resentful of taxes.

[Disease] A rare but virulent disease is sweeping across the galaxy. The disease leaves no visible mark on its victims, but it leaves them apathetic, greatly reducing their abilities. To cure it, we must research Xeno Medicine and then research a cure for the disease.

--To get the Cure you'll need to research Xeno Biology, Xeno Medicine, and Disease Cure
TA: Different Races have different Names for their cures. For Exmaple, the Yor call this "Firewalls"
Some ppl have noted that the AI is fairly slow to get the cure, if at all:
WWW Link
- As of the 1.50X patch, the Cure has been given an AI value of 100. The AI ought to research it.

[OrganizedCrime] Reports are coming in from all over the galaxy that factories are shutting down, banks are no longer able to function, and crops are lying untended in farm fields. This seems to be an organized effort to sabotage the great empires of the galaxy from within. Enemy agents have been discovered on all of our planets, and our sources indicate that the other major empires are having similar difficulties. Unfortunately, the agents are well-entrenched, and it will take a lot of money to extricate them from our worlds.

-This event places enemy agents in all of your worlds and all of the worlds of the other races.

[PeaceKeepers] A group of scientists on planet %s found a hidden control panel thought to be Arnorian in design. After translating the instructions on the control panel, the scientists were certain that they had discovered the means to achieve galactic peace! They activated the panel, which opened a wormhole in space, revealing giant robotic ships. Before the scientists could do anything else, the ships dispersed across the galaxy and began to attack all combat ships that are outside of the space their empire controls.

-Some ppl have noted that these things seem to not only attack ships outside of borders, but attack everything:
WWW Link
Also, there appears to be a normal Peacekeepers event with a similar message. One would assume that is smaller in scale.

[Somber] Psychologists across the galaxy are reporting that people are not half as happy as they used to be, but they can't give us any specific reasons. We could take measures to alleviate their depression by building improvements and such, but that will only be treating the symptom, not the cause.

[SubSpaceTear] The commitee on Regulating Potentially Dangerous Technology has actually presented us with hard evidence of a serious problem: sub space tears are starting to form across the galaxy, caused by high speed engine techologies. The only solution is to limit all ships to moving no faster than %lu parsecs per week. The alternative does not bear thinking about.

-A Galactic speed limit. The AI will still trade for and research engine tech that is above the "speed limit" though.

[PirateWar] Swarms of pirate ships have appeared out of nowhere, all over the galaxy! We don't know how they managed to evade our sensors, but they appear to be attacking anything in sight!


--
Well there you go! If you have more to add, let me know. My goal is to try to keep the info as general as possible. To be honest, I"m kinda surprised that the "PQ explosion" wasn't a Mega event. That totally destabilizes my game more than any of the mega events That I've had happen in my game.
42,274 views 41 replies
Reply #26 Top
in my gmae it said "woe to all the dread lords have arrived" and so far nothing has happened lol.


The DL are slow to develop in this event. They start out with one planet with a population of about 6 souls and no ships. The popped up near me in a game and I sent one transport over and ened that threat once and for all.

Left ignored I guess they could become a problem but their production and pop is as slow as molasses even in the scenarios where they start out with assets. I have no idea how long it would take them starting from zero.

Also got the godlike event affecting the Arceans once. At the time they had been beaten down to a couple of planets and the powers seemed to build very slowly if at all

Reply #27 Top
In my most recent game I had the other PQ increasing eveny. All uninhabitable planets within 2 or 3 sectors became PQ7. It was just 3 months away from what should have been the end of my game, but I ended up grabbing around 60 more planets (they were set to abundant), and extended the game another year. Netted me 17k more on my score and got me up over 100k for a large-sized map. :)

Kzinti empire2.JPG Sentient species taste better...
Reply #28 Top
in my gmae it said "woe to all the dread lords have arrived" and so far nothing has happened lol


Most likely you just haven't found them yet. Not sure if the planet they get is a previously uninhabited one, or if they "steal" someone else's.
Reply #29 Top
um yea about that one, i didnt think anything was happening either after that happened and then i started running into their ships. their escort had a missile attack of 158. Their frigate had a missile attack of 316. this is at a time when a beam attack of 12 on my ships was very very good. Also their troop transports only have like 10 troops but they normally get like a 250 to 3 advantage so they dont lose a single one. I cant stop them with anything ive tried so its looking like game over for me. sucks.
Reply #30 Top
Haveb't been playing long, but found that the pirates tend to be more likely to appear near an evil race, well that seems to be the trend so far in my games
Reply #31 Top
It would be good if it would be possible to customize those mega events:

1.) Entertaining
2.) Important
3.) Threatening
4.) Game breaking

This would solve a lot of problems. I like to have interesting events and challenges, but the game should still be decided by strategy and not by a dice roll.
Reply #32 Top
finally found the dread lords planet but they have signed peace treaties with everyone. so much for being bent on galactic domination :) 
Reply #33 Top
::Edited due to author misreading things.::
Reply #34 Top
One time I got the Dread Lord event the planet they got in control of was a PQ46 planet. I knew they'd probably become a threat if I left them alone so I wiped them out, especially since they were closest to me and really far from anyone else. I should've just left them to see what they'd do but I did kinda want that pq46 planet for my own uses :CONGRAT: 
Reply #35 Top
One time I got the Dread Lord event the planet they got in control of was a PQ46 planet. I knew they'd probably become a threat if I left them alone so I wiped them out, especially since they were closest to me and really far from anyone else. I should've just left them to see what they'd do but I did kinda want that pq46 planet for my own uses  


Something simlar happened to me a while ago. The Dread Lords showed up with a class 38 planet! Unfortunately I was not near them and didnt see it til near the end of the game.

Kzinti empire2.JPG Sentient species taste better...

Reply #36 Top
Theres also the Plague that takes away all abilities. The route to a cure is the same as the population killing plague

I believe you left out the one where people have less morale due to taxes. I guess its similar to the other one where your people are less happy. Or is this the same one?

Theres the economic boom one.

The one where a minor has stollen all the techs from another race and will trdae then for star systms. I have never gottn the minior to trade me them.


I went and checked for you:

The Economic Boom is Listed as a normal event. So is the Minor Stealing the Techs and the Taxes.

While there doesn't seem to be any new Mega events in TA. There are a a bunch of New Normal events!

A few in Particular, look rather Easter Eggy! The Others, atleast from their descriptions, look like they could throw a decent challange at you.


All Hail Draginol :-)
Reply #37 Top
(I haven't read the entire post so do excuse me if this point has been already duly brought up)

There is a XML file in the GCII data folder(or something like that) that lists all the megaevents as well another two which list UP events and Random events.
Reply #38 Top
Another "normal event" is just like the I-League and the Jagged edge, they are the Fundamentalists. I sometimes play as a real xenophobe and hold to my home system. The fundamentalists "revolted" and took planets from everyone, including two from me. I only had two...game over. That sucked.
Reply #39 Top
There is a XML file in the GCII data folder(or something like that) that lists all the megaevents as well another two which list UP events and Random events.


Really? Do you mind pointing me there? I've been looking for such a file but all I have found is the English.str file, which lists the window text for all the events (and almost everything else).

The UP file is UPissues.xml. It does list every issue, and appears that you could mod it a little if you wished too.

I haven't found any .xml files for the Events. That would be really cool if there were, as that may mean they are moddable and we could add/remove/revamp different events to our liking (Or better understand exactly what some of the events do!)

Another "normal event" is just like the I-League and the Jagged edge, they are the Fundamentalists. I sometimes play as a real xenophobe and hold to my home system. The fundamentalists "revolted" and took planets from everyone, including two from me. I only had two...game over. That sucked.


Ouch, yeah there seem to be a few different "religion" based events. In addition to the uprising ones, there appears to be a New TA religion event that is espionage based as well.

Reply #40 Top
I got that shooting one once. I was on a gigantic galaxy, I was humans and I had one ally, the altairians. we were the biggest two and finishing off wars with the drengins to win the map. then their leader gets shot, they get mad and ally with the drengins and send their transports through my lines into my manufacturing section. there were literally 5 drengin planets left, so I had already sent what remained of defense to just pen them in. it really sucked, but thank you autosave.
Reply #41 Top

I've had all of them and I really hate the dread lords mega-event it gets me everytime! to the point I've turned it off.