What is the deal with the Peacekeepers?

In my most recent game, I got the peacekeeper event; it said that the ships would attack combat vessels in sectors not controlled by their owner. I thought that was sweet, since I was going for influence victory and hoping to avoid wars.

But then the Peacekeepers started attacking *every* combat vessel, even ones in orbit of planets. This was still fine, since if everyone loses their military, they have no way to stop my insidious influence bases. The peacekeepers then started attacking everything. All of my influence bases, resource bases, econ bases, space miners, and then they even attacked the little auto-freighters on the trade routes, which pretty much stopped all trade and thus almost bankrupted me.

The only rule I could figure out about what they destroyed was that if a killable object was within ~7 squares of them they would chase after it. Is that what they normally do and/or what they're supposed to do? Is there anywhere with the effects of the mega events listed and described?
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Reply #1 Top
I had to scrap a game due to that and it came just after I spent 1 and a half years trying to destroy the pirates.
Reply #2 Top
I would love for someone to prove me wrong, but the only place I can Find MEGA event data is in the UI files, specifically, English.str

Here's its entry:
[PeaceKeepers] A group of scientists on planet %s found a hidden control panel thought to be Arnorian in design. After translating the instructions on the control panel, the scientists were certain that they had discovered the means to achieve galactic peace! They activated the panel, which opened a wormhole in space, revealing giant robotic ships. Before the scientists could do anything else, the ships dispersed across the galaxy and began to attack all combat ships that are outside of the space their empire controls.

I've poked around and while I can find references to the MEGA events in other files (for example, the plague and disease cures are in Tech tree.xml), I can't actually find the MEGA event itself. I'm willing to bet that given the complexity of the event (ocurs when conditions are right, etc), the MEGA events are probably largely hardocded into the game.

Reply #3 Top
The peacekeepers brought my pretty decent rig to a standstill. I wouldn't bother me, but if by the time they are done, I am lowest in the millitary ranking and my neighbors aren't, then it has to be considered a bug.
Reply #4 Top
These ships attacked not only my combat vessels, but also my colony ships, starbases, trade ships, and 7 of my planets deep inside my empire. They have easily taken over the map, but I am just going to weather the storm and build my planets up while they roam about. It's not like anyone can make a move against me as it stands.
Reply #5 Top
sounds like that event is kind of overpowered, sure it needs to be MEGA, but shouldn't there at least be a chance of fighting back?

If something like that happened, I'd probably try and fight back or like cornmonkey said, try and weather the storm.
Reply #6 Top
Ok, I'm going to try and revive this thread, because I am really getting pissed off, and am ready to uninstall the game. This event happens EVERY time I declare war on someone and actually invade (per game), if all I do is declare war for say, an alliance fulfillment, nothing happens. But then I actually move my ships to my enemy, and this happens, every-freaking-time(had to watch myself there).

I don't want to turn off megaevents, cause some of them are actually pretty cool. And this one was too when it happened, the first time, and even a bit the second time, now I'm in my third DA game, and it has happened again, and I'm getting sick of it. Not only have I lost my invasion fleet, but I will soon lose every NON-combatant ship, contrary to the event description, even the NON-combatant ships in sectors I control. Like I said, the megaevents are cool, even this one, if they happen once in a blue moon. But out of three games, I have seen the peacekeepers three times, the plague twice, the comet hitting the poor quality planet...umm, I lost count with that one, I would say 5-6 times a game.

A megaevent is supposed to be mega, if it's commonplace, it's a common event.

Now that my ranting is over, has anyone figured out how to turn this off without turning off everything else? And I noticed that conditions have to be met for megaevents? What would the condition for this be? Player sends x transport ships into y civ's controlled space?
Reply #7 Top
What the hell, those things never happened to me.

And when I got the pirate megaevent, it was a single fleet, that albeit powerfull, was easily dispached with a single fleet of those I had.

Never got the plague. Never got the peacekeepers, nor many of the others. And I´ve played more than 3 games.
Reply #8 Top


A megaevent is supposed to be mega, if it's commonplace, it's a common event.


I've played 15 games of DA (6 under 1.5X), and I've never seen this event. Mega events, I'm fairly certain, have a set of triggers. They're supposed to pop up under certain circumstances. It may be that your play style is resulting in seeing this event a lot, the same way my play style seems to result in the gimpy Dread Lords turning up in virtually every one of my games. It's not as simple as declaring war, either, because several of those games I've been a military power and won a conquest victory.

For the record, I get the plague event occasionally and have never gotten the pirates event.
Reply #9 Top
For what it's worth, I can't get either of these events (peacekeepers or DL) to spawn since my first game. I just keep getting some stupid scientist who accidentally makes the range on all ships unlimited. There is even a movie for it... but uh, I have only been playing on medium maps. Who needs unlimited life support on a medium map??

Don't know how these are triggered, but I got the same mega event four games in a row now...
Reply #10 Top
Ok, so then it looks like the whole megaevent thing needs to be looked at. Cause if everyone gets the same event, every game, like I said, it just becomes common events. So maybe make them more random, and less trigger/variable oreiented.
Reply #11 Top
I just keep getting some stupid scientist who accidentally makes the range on all ships unlimited.


I get that one perhaps every third game. I occasionally get the speed limit and ultradrive events as well. I don't really think of those as all that "mega" but I suppose technically they are.
Reply #12 Top
I've never gotten the pirates or the peacekeepers. It seems like I get the Dread Lords and the Plague every single game. I did get the Jagged Knife once.

It would be interesting to see what the triggering conditions are for the events. It seems like they do indeed track people's playstyles.
Reply #13 Top
I've only played 6 games on Normal setting, but always get the jagged knife,never once had the peacekeppers. I've learned to keep 3 transports in each planet and when the Jagged knife take over my planets they kick my transports out and I can immediatally ivade them and retake my planets back. Works pretty well execpt my population is deciameted.
Reply #14 Top
My only issue with it is that the peacekeepers go wild and destroy everything. They should do what it sounds like they were meant to do... destroy *combat* vessels in foriegn territory. Don't attack my trade ships or constructors that are in my own space. They should definitely not attack ships in orbit of my planets.
Reply #15 Top

My only issue with it is that the peacekeepers go wild and destroy everything. They should do what it sounds like they were meant to do... destroy *combat* vessels in foriegn territory. Don't attack my trade ships or constructors that are in my own space. They should definitely not attack ships in orbit of my planets.


I thought they weren't attacking everything and anything anymore under 1.5X?
Reply #16 Top
I'm curious, Could someone address the peacekeeper problem as mentioned by James Deutschland Beatty,(As they have just arrived in my current game) What are the limits on this event, Is it as described in the game that they only attack armed ships outside owners territory and is it a bug when they continue to upscale the attacks and destroy other targets including ones within own territory?

Reply #17 Top
I was certain they were nerfed a little after the most recent patch.
Reply #18 Top

My only issue with it is that the peacekeepers go wild and destroy everything. They should do what it sounds like they were meant to do... destroy *combat* vessels in foriegn territory. Don't attack my trade ships or constructors that are in my own space. They should definitely not attack ships in orbit of my planets.


I thought they weren't attacking everything and anything anymore under 1.5X?


They still did in my game.
Reply #19 Top
Yes, it sucks. I got the event and was pretty happy at first because I had virtually no combat ships outside my area of influence while AI had plenty of fleets roaming in my territory. But then the "peacemakers" started to attack everthing regardless of territory or combat ability. Peacemakers my ass. Is it some kind of irony? I guess not, just a bug. I have the latest version of the game.
Reply #20 Top
I never had the peacemakers mega event but I did have the pirates. That sucked. It was very similar to the peacemaker. I had many, many fleets of pirate ships everywhere on the map. They wiped out every ship and star-base. This (at first) was really cool. I sunk everything into research and maxed out my engine technology. I then simple built any ship I wanted and could outrun them. I then used them as a quasi Allie. If another race sent a fleet of ship my way the pirates would either get them or my fleet would finish them up. In the end it was a really easy game. I just keep sinking everything into research and building ships that no one could destroy.
Reply #21 Top
I've had the Peacekeepers and didn't have the problems everyone else has. They only attacked combat ships just as the description said. Tough luck for the minor races inside my empire. And they weren't that great about tracking down enemy ships. Seemed the enemy had to get within a certain range before they were attacked. I was lucky and none of my combat ships were outside. However, since the PKers are so powerful, I had to go for the Influenece victory. As for the Jagged Knife mega, I've got plenty of times and it's always a pain in the butt and a blessing. It's a pain to have to retake your own planets back but the computer players are pretty slow about taking their planets back. The JK are pretty weak in building ships so invading their planets anywhere is pretty easy and you don't piss off a major race by taking over their planets. Now, the spys everywhere mega event is a real pain. It takes some serious time to get rid of all the spies. Paul G.
Reply #22 Top
I got the Peacekeepers event once. I was really lucky then because in this game already the Dread Lord event had taken place and I had attacked them with a fleet that was too week, so the Dread Lords were after me. The Peacekeepers took care of that problem for me.

Due to my trouble with the DLs I didn't have any ships in areas under foreign influence when the PKers event took place. This was probably the reason why I was at peace with them, as I learned later in the game, when I tried to attack one of the PKers. So my best guess would be that you are at war with the PKers when you have ships in foreign territory when the event happens, which would explain why they attack every ship as described in some of the previous posts. Doesn't really fit the description of the event, though.

By the way, is there a list of all mega events somewhere? I get Dread Lords in almost every game, while I never got Jagged Knive or Pirates. Would be kind of interesting to learn which mega events can happen.
Reply #23 Top
Sounds like buggy peacekeeper AI more then anything else.
Reply #24 Top
Never seen the peacekeeper event, sounds neat especially since I tned to have very fast ships and fewer in number. Had Plagues, Jagged Knife, etc. all happen, seems fairly random to me.

I never get Disease, only Plagues for some reason.

Re: JK, I rarely loose any planets to it, I think it has something to do with approval (I tend to have high approval %s).


I get the "Sudden burst of energy from wormhole" event just about every game though; I tend to have the highest populations in all my games by a long shot. AIs way of catching up pop wise?
Reply #25 Top
I just had this happen and it isn't cool. They're destroying my trade routes, attacking fleets orbiting planets, everything. This really seems to be a bug.

The normal game is running 1.50.100
and the expansion is version 1.59.078