P5y P5y

Fleet building instead of indivudal ship building

Fleet building instead of indivudal ship building

Picture your typical generic rts , your factories produce 1 unit, then it trickles out and you use it , because the enemy has 1 unit built too. So you meet in middle and its 1v1 , then ur second unit comes and its 2v2 ,then 3v3 then 4v4 ..then back to 3v3 as your 1st unit dies..erm boring.

I think fleet building is better , you will get 30 out then its 30 v 30. I think if yo build in fleets in will be cheaper , since your shipyard engineers have already got their tools out , and they can mass order parts and stuff to build the ships together...ok some excuse to make fleet building worthwhile basically.


Just wondering what Sins has install for us with building ships.
60,668 views 29 replies
Reply #26 Top
You don't design ships in SoaSE...
Reply #27 Top


Another feature that I kinda wanted is some sort of auto refit as I spend a lot of time in GC II looking for my older ship to refit them everytime a new design is done. It would be nive that when you design a new ship it would give you the option of setting a auto refit spending that you bring your older ship of that class up to the current level. Don't know how hard this will be but I'm just throwing it out so we can talk about it.

Research upgrades are applied globally and custom upgrades to capitalships can be automated if you so desire. This will help you keep everything up to date without a lot of micro.

Reply #28 Top


Another feature that I kinda wanted is some sort of auto refit as I spend a lot of time in GC II looking for my older ship to refit them everytime a new design is done. It would be nive that when you design a new ship it would give you the option of setting a auto refit spending that you bring your older ship of that class up to the current level. Don't know how hard this will be but I'm just throwing it out so we can talk about it.


Research upgrades are applied globally and custom upgrades to capitalships can be automated if you so desire. This will help you keep everything up to date without a lot of micro.




YES!!!!!!!
Reply #29 Top
I'm still wondering how much are the ships "aware" that they are a part of the fleet. If there is a fleet as such in the game (ship binding of any sort). Meaning will they know their role as a part of a whole or is it each fends for himself? This is may be very hard to do in a game of this proportions but still I'd like to know.