Metaverse Council General Conversation Thread

The Metaverse Council - So simple even a caveman can understand it

This thread is for general conversation (hence the name) related to the Metaverse Council. This thread should be used to keep clutter off of the Metaverse Suggestion thread. General chatter and preliminary discussions about various ideas should occur here. Once an idea starts to gain shape and pick up interest a new thread should be created to discuss the idea in depth.
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Reply #1 Top
Another use for this thread is for general non-earth shattering announcements. For example.

The Metaverse Council is beginning to take its first baby steps. The Galactic Diplomats, High Command Hegemony and Arrakis Imperium have all elected 2 representatives and ratified the constitution.

The B.C. Space Orcas are having a bit of difficulty. It appears that the empire is healthy and many of its members are posting games to the metaverse. But many emails to the Orcas' emperor have gone unanswered and the empire is suffering from a lack of communication. The current state of disarray is assumed to be temporary. Either the Orcas' emperor will return or someone else will effectively take the reins of the empire.

In the meantime Syrrus K has agreed to act as an interim representative of the Orcas' until such time as he can be confirmed or replaced. There have been a number of other Orcas' that have recently visited the Orcas' thread but as of yet we haven't made contact. We can only assume they're off practicing with their Doom Rays.

The council itself is formalizing a set of voting rules (which will be voted upon using the rules that are being voted upon, huh?). We're also considering selecting one or two (possibly more) "at large" representatives. People that express interest will certainly be the first to be considered, but the potential exists that some may be "drafted", with their consent of course.

That's pretty much it for now. Stay tuned for further developments. Also feel free to make suggestions to the Metaverse Council Suggestion Box. Keep in mind that we’re initially going to be very busy just trying to set up some "infrastructure" so please be patient.
Reply #2 Top
I always seem to miss the good stuff happening  . I'd like to welcome thagee to the council as the second Orca rep.  

Also would like to make everyone one aware of who the initial metaverse Council representatives are.


Arrakis Imperium

TheGreatEmperor

Vukasika



The High Command Hedgemony

MarshallONiell

Quixen



The B.C. Space Orcas

thagee

Syrrus K



The Galactic Diplomats

Mumblefratz

DethAdder




At large members will be announced soon.Thank you for your support.  




Long live the Metaverse.
Reply #3 Top
I just thought I'd repost here about the metaverse for mods that could be possibly happening in the future on TBS Modder (which btw is now back online). Dependent on the devs making a small alteration to the game, this could soon be happening, offering scoreboards for all major mods.

On another note, how many members does an empire have to have to be represented? The Hitchhiker's of the Galaxy so far has 2, but I would be happy to represent it on the council.
Reply #4 Top
We have not put member restrictions upon the Empires, but to be represented you need to have a large enough player base for that rep to actually have some weight of representation and you have to be active on the boards. However, we do need some reps that could represent multiple small empires and unaligned players(as well as mod players). We will be thinking about who we will pick for these at 'large' council members. So far we have started to discuss it on the Core, but we havent finished up a few of the other formalities so please be patient.
Reply #5 Top
AltMeta updates are underway and going well. The 'backend' process of processing the data and updating the stats is down to ~100 seconds. If it has to go get new game data, it'll take longer. The first couple of test runs it didn't have the data present to know that it didn't need to update all the players' games, so it checked all of them (Ouch). Doing that took 13 minutes, but that's still considerably snappier than the old system.

Moving on to updating the frontend to using the new data sets. It should be considerably faster as well (in terms of page generation and database work that is--it may not be really noticeable to users but it does matter!) once that's done.
Reply #6 Top
Now down to 61 seconds minimum for an update, yay
Reply #7 Top
Whooo!!

Thanks Kryo, we would be nothing without you
Reply #8 Top
Great going Kryo! It's been said before and I'll say it again. You are the man.  
Reply #9 Top
I'm seeing a problem on loading the Altmeta page from both IE and FF.

Array ( [0] => [1] => [2] => )

Is repeated 50 times across the top of the page, then it's starts displaying correctly a bit further down.

BTW Thanks for the work on improving it.

Edit: Never mind, I must have hit it during a refresh. It's fine now.
Reply #10 Top
I'm seeing a problem on loading the Altmeta page from both IE and FF.

Array ( [0] => [1] => [2] => )

Is repeated 50 times across the top of the page, then it's starts displaying correctly a bit further down.


The version of SQL on my laptop is buggy so I just went ahead and debugged the new scripts on the live site. It's all fixed up now with all the improvements, though it looks exactly identical to before. It should be faster now though, and much easier on both the core's database and the metaverse server.
Reply #11 Top
Okay well im glad the problem got solved so quickly, thanks once again Kryo.
Reply #12 Top
Kryo = SD Stud and friend to all.


Seriously Kryo, thanks for all you've done in the past for the game, the community, SD, and those at the Core. And to repeat DA, "You da MAN!"
Reply #13 Top
And yet more... something to potentially help promote the AltMeta a bit, though to use them here you'd have to manually add them after every post--dynamic stat banners.



(Mumble's shown here for example)

See your Character's stats page for yours. I'll see if I can't put together some nicer looking options in the future, if not more stuff such as medals.
Reply #14 Top
That could get tedious, but as for now it is a definite improvement.

Thanks again Kryo!!
Reply #15 Top
That is cool Kryo   And a great first step. One question. Does the id stay the same even if rank changes or do I need to check it again after changes?




Reply #16 Top
Interesting stuff. Thanks Kryo.   

The access time improvement is huge. I'm kind of assuming that these improvements open the door for *all* meta scores to be considered. If so that's wonderful.

The the banner is little bit of horn tooting though. Of course, displaying medals is horn tooting itself so it's kind of a fuzzy subjective thing, having it dynamically update is cool though.

I think some possible linkage back to the "real" meta in a more official context is an eventual goal, but it's one that needs to be earned by demonstrating the benefit of our work.
Reply #17 Top
Kyro,
Great job on the AltMeta improvements. Looking forward to an even better AltMeta in the future as the Council looks for ways to make the Meta a fun place to post your scores.
Reply #18 Top
The access time improvement is huge. I'm kind of assuming that these improvements open the door for *all* meta scores to be considered. If so that's wonderful.


Not really, as the most time-consuming part of the process is the fact that it still has to hit the meta server each and every time it updates, and there's still not any really sane way of trying to process unaligned players (actually I have tried the "easy" way--look at the empire page for id #0--but there's so many players that it would choke the altmeta... that single page is over 8 megs and 90% of it is people that never submitted a single game). And the vast majority of empires below the top 50 are one-man outfits.

We could probably extend it to the top 100 or more empires, but at that point you'd only be adding another 200 players or so on top of the 1200 already covered.

Edit: Just checked the unaligned RSS and it's only 3.5 or so megs. I'll have to see how well the script could handle that, but even if it can I probably won't have it update near as often as the rest due to the load involved.





Reply #19 Top
Does the id stay the same even if rank changes


Yes, the id is the same as that for your character on the official meta, so it never changes.
Reply #20 Top
Thanks for the update, i have noticed as well that it loads much quicker now. As for extending it even further to include more poeple, we can think about that later. Our main goal is to sort the data so more people have a chance to play fun games AND gain ranks.
Reply #21 Top
Edit: Just checked the unaligned RSS and it's only 3.5 or so megs. I'll have to see how well the script could handle that, but even if it can I probably won't have it update near as often as the rest due to the load involved.

I would gladly trade inclusion of more players for update frequency. I'd think an update every other day or so would be fine. Even once a week would be preferable (to me anyway, the council does need to discuss this) to excluding anyone that wanted to be included. If it does in any way help requiring that individual players at least form a one man empire would not be a bad thing. That might help to exclude those that have never posted a single game.
Reply #22 Top
the banner is little bit of horn tooting though


I think the banner is a great way to help promote the altmeta, even though I'll limit using it to once per thread, instead of every reply. I also think it would be good if where it says altmeta2 could be clickable to take you there, but realize that may be difficult to incorporate.

Yes, the id is the same as that for your character on the official meta, so it never changes.


Thanks Kryo. Your work on the altmeta is awesome. Didn't expect to see changes quite so soon. I believe in keeping it reasonable, from a workload standpoint, as well as keeping it updated. Just that for a layman like me, I have to learn what reasonable is since, I don't know the work involved.
Reply #23 Top
Thanks Kryo. Your work on the altmeta is awesome. Didn't expect to see changes quite so soon. I believe in keeping it reasonable, from a workload standpoint, as well as keeping it updated.


I've been sick, so surprisingly enough I've been working more than usual. Must be the cold pills and ridiculous amounts of coffee.

I think the banner is a great way to help promote the altmeta, even though I'll limit using it to once per thread, instead of every reply. I also think it would be good if where it says altmeta2 could be clickable to take you there, but realize that may be difficult to incorporate.


Not exactly possible (you can't do an imagemap on the forum AFAIK, unless it lets you guys use full HTML too), but you can just make the whole image a link. I've got some updated and MUCH nicer looking banners on the way, so I'll try and figure out exactly what forum codes it needs to use so you can just copy and paste it here, link and all.
Reply #25 Top
Charstats pages are updated with new banners. Pick the one for your favorite race, or just go random (the ones from last night will be treated as random now).