Changing font colors

I figured out how to change fonts in the logoff and welcome messages. I can even change the color of the actual welcome message (e.g. orange font on blue .bmp). I change the font and color through the logon edit feature. Then I edit the uifile.txt following instructions from Cavan.

However, what I can't seem to do is change the other messages' (e.g. "logging off ..." windows is starting up ..." "saving your settings ...") colors. They all come out white. Is there a special line in both the edit feature in the program and the uifile.txt where I need to change the color? If so, let me know. I'd really appreciate it.
4,768 views 6 replies
Reply #1 Top
Can anyone answer this? Boss? Your knowledge seems encyclopedic.
Reply #2 Top
Well, Boss helped me a great deal. So, now with what Cavan and Boss have taught me, I can change the colors/fonts of all the messages and the shadowcolor of the welcome message, etc. It really is good to have this variety. Thanks a lot guys.
Reply #3 Top
Hey bachbeet, I have an idea, but can't test it now, have a render running

look for following in the UIFILE

element[id=atom(help)]
{
fontsize: rcint(45) pt;
padding: rect(81rp,81rp,0,0);
contentalign: wrapright;

It is right after welcome shadow; add foreground, as follows

element[id=atom(help)]
{
foreground: rgb(r,g,b); (r,g,b = color you want)
fontsize: rcint(45) pt;
padding: rect(81rp,81rp,0,0);
contentalign: wrapright;

I have added this to other sections and then been able to change text color.
Reply #4 Top
Hey bachbeet; seeing as the render I was running decided to bork after 7 hours ( no idea why ). I was able to reboot and test, what I posted above does work.
Reply #5 Top
Don't you hate when that happens Cavan? What's even worse is if it doesn't bork after 7 hrs and it looks like cr*p when it's done! At least when it borks you can imagine how awesome it was gonna be.

And you're welcome bachbeet!
Reply #6 Top
Don't you hate when that happens Cavan?


Sure do boss, with this one though I knew exactly how it would look, it is an apophysis render, already had 1280x1024 done was doing 1600x1200. Set it up again to run while I was in bed, it took 5 hours.