noob questions
from
GalCiv2 Forums
Have some noob questions.
1) When I create manufacturing buildings, does that increase production of military sheilds, social 'shields', or both?
2) Is the number of sheilds produced proportional to your population (like you tax revenue) or just the buildings you have? For instance, if I have a population of 1b and let the population increase to 4b without building any improvements, does this alone increase the number of sheilds I produce? If not, I suspose planets that are being dedicated to building ships do not benefit from a higher population (and less moral).
3) Do "influence" space stations increase the moral on my own planets (in their area of affect), or just affect other civilization's planets? In other words, does it improve my moral to build these influence space stations near my own planets?
4) When you mine military resources, does this give a bonus to all your ships, or only those within the area of affect? Likewise, does a research resource give bonus to all your planet's or just those within the area of affect?
5) Do buildings that affect ships (such as make ships faster, make ships have stronger hulls, etc), only have this affect on ships built at a spaceport on the same planet? If so, are they worth the investment?
6) Is it better to overlap space stations (such as two economic space stations) or to upgrade the first space station (not including defense, which is obviously an upgrade).
1) When I create manufacturing buildings, does that increase production of military sheilds, social 'shields', or both?
2) Is the number of sheilds produced proportional to your population (like you tax revenue) or just the buildings you have? For instance, if I have a population of 1b and let the population increase to 4b without building any improvements, does this alone increase the number of sheilds I produce? If not, I suspose planets that are being dedicated to building ships do not benefit from a higher population (and less moral).
3) Do "influence" space stations increase the moral on my own planets (in their area of affect), or just affect other civilization's planets? In other words, does it improve my moral to build these influence space stations near my own planets?
4) When you mine military resources, does this give a bonus to all your ships, or only those within the area of affect? Likewise, does a research resource give bonus to all your planet's or just those within the area of affect?
5) Do buildings that affect ships (such as make ships faster, make ships have stronger hulls, etc), only have this affect on ships built at a spaceport on the same planet? If so, are they worth the investment?
6) Is it better to overlap space stations (such as two economic space stations) or to upgrade the first space station (not including defense, which is obviously an upgrade).
That was either Wheel or Evil, I don't remember which, sometimes I get them mixed up (Not really, I'm just saying that for effect). In any case, I'm neither of them.
.
), they go for the very much "BEEF-CAKE"'ed economy starbase which, to my eyes, seems to take them out in one shot (yes - the entire 4 ship fleet
Planet quality planet) [ stock ]markets and thus, you will usually have good money for making all those expensive (around 1,111 bc) starbases away from your *chuckles* center of galactic gravity