Plague Cure

I don't know if this even exists in the original GC2 so pardon if I posted this in DA erroniously.

The plague cure event leaves something to be desired if you're playing the good guy. I got this event and researched it, gave it to everyone free. Their attitude seemed to improve only if I had relatively poor relations with them to begin with and not by a ton then. These people are dying out and I am their savior, yet their thanks seems minimal. They also weren't willing to trade that much for it. It just seemed like a relatively low-key tech to them.

To make matters worse, the Terrans were "friendly" to me, and I gave them the cure. They remained friendly. About five turns later, they suddenly declared war on me. The Terrans had consistently been one of the people I had best relations with the whole game until around this point.
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Reply #1 Top
The only problem I had with it was I was on a vary slow tech game, and while i had managed to get it, all the Ai's were still lossing massive amounts of populus every turn, giving me a huge advantage.
Reply #2 Top
I have experienced the same thing as moral55. I finished my first game with a plague mega event, won easily a game that I otherwise would have had some difficulty with.

The next two games I played until I got the damn plague again both times, quitting shortly after. I have snice been playing with Mega Events off, as that really ruins any challenge for the game.

Using very slow tech setting, by the way.
Reply #3 Top
In my case I was already dominating the game, it was not far from being done and I was playing a neutral alignment, so it was a no brainer to either trade it for other techs or just give it away and I just gave it away to all of the races, good or evil. Ironic how it went from there because the Terrans not only suddenly turned on me, but then they got a mega event that was going to make them "god like" if I didn't deal with them. The gave over their worlds to someone else shortly thereafter however, I think they were in a war and despite getting this event, they had little territory to claim their own. If it had been a closer game and if the Terrans had been more powerful to begin with, the plague cure, my choice to give it to others and the god like event would have combined to totally nail the coffin for me.
Reply #4 Top
The mega events aren't completely balanced yet. This one in particular is more or less not balanced/functional because they probably have not added a code hook or the like in the trading interface to make the Plague cure much more valuable than any other trade of equal AI Value/Cost. To them, its no different than Trading a bunch of techs of equal cost/AI Value, in other words.

Likewise to the fact that the AI do not seem to research it or at least don't put it a high priority than anything else.

Also, as a side note, the God-like event you got might not be a mega event there was something similar in normal GalCiv 2's events. I believe there is a mega event that makes a race Godlike, however, so it's hard to say.
Reply #5 Top
Also, as a side note, the God-like event you got might not be a mega event there was something similar in normal GalCiv 2's events. I believe there is a mega event that makes a race Godlike, however, so it's hard to say.


I came here to ask about that event. I just got the game, and am on my second "real" game on beginner difficulty, and conquered the Yor, they received the event. I was wondering if this was a real event, something that was a threat to me, or was it just something thrown in to start a war with no repercussions for not doing so. And this is not a Dark Avatar event, and I don't have the disposable cash for that at present.
Reply #6 Top
I came here to ask about that event. I just got the game, and am on my second "real" game on beginner difficulty, and conquered the Yor, they received the event.


That event comes in two different 'strengths'. In standard GC2 and in DA, there is the basic version which increases one stat of that race by a small amount each turn. In DA, there is also the 'god-like' mega-event version which increases ALL of their stats by a small amount each turn. With enough time, the god-like version can cause a lower difficulty AI to accumulate enough bonuses to effectively make it a slightly dumber high-difficulty AI, while the weaker event is generally not that much of a threat.
Reply #7 Top
I got the plague once early in a game, and it basically ended the game. My economy collapsed, I couldn't research the cure, and when I pumped my taxes to 100% to get even minimal research progress, half my empire revolted. Bleh. I had very slow research on. One other thing: The plague event came with its own little movie of a small ship flying over an ocean. It was nice, but had nothing to do with a plague.
Reply #8 Top
I had the plague event in my recent game. I was being slaughtered by the Dregin, who declared war on every one (6 in all). They had thousands of free ships, but only seemed to attack me.

I managed to research the plague cure in a few turns, but decided to keep it to my self. Every race suffered massive loss of population, and hence ecomony.

But the Dregin still managed to stay in the game?

Their income was about 350bc and outgoings exceeded 8000 bc, yet their econ never dropped below 0 bc.

The two events (mega and dregin free ships) should have completly crippled the Dregin but it didn`t.

Had to abandon the game, it became to slow.

Hope a Dregin balance patch comes soon.
Now play with Dregin disabled.

Also, why dont the other AI`s research the plague cure. Not one seemed to be bothered
(AI set to bright)
Reply #9 Top
Hope a Dregin balance patch comes soon.


The Drengin super ability was bugged in 1A--the free ships will be cut to 1/5 as many in the next build.

The AI is still being worked on to deal with mega events such as the plague.