Alternative Metaverse & Statistics

http://altmeta.kryofx.com/
GalCiv2 AltMeta+Statbot

I am happy to introduce a new AltMeta and Statbot for GC2, combined on one site.

The main page features rankings of Empires and Characters by AltMeta Score and Games Submitted.

Empire stat pages give graphs of various game statistics and rankings of the players in the empire.

Player pages give the same graphs for each individual character.



The AltMeta scores are a straight total, with scores decayed by 1/6 of their value per month;
after six months, scores are no longer counted at all. All stat graphs also cover only games
submitted in the past six months.

At this time the site only gathers data on the top 50 empires on the official metaverse,
and the characters within them. No unaligned players or other empires are inclued at this time.

This is a personal project, not endorsed or supported by Stardock, so direct any questions or
comments to me and me alone. Hopefully everyone finds this useful

73,447 views 80 replies
Reply #1 Top
Well, I certainly like my rankings better this way, though I may change my mind as scores start to disappear after 6 months.

Did you try this without dropping the 6+ month-old scores? I would be interested to see a straight comparison of the same scores calculated in the Metaverse and the alternate Metaverse.
Reply #2 Top
Did you try this without dropping the 6+ month-old scores?


They're dropped because at that point they're aged down to 0% (There is no age cap like the official meta has, where scores are never worth less than 65% of their value).

If anyone has any ideas about adding an age cap or otherwise adjusting the formulas, let me know (with specifics, ideally, not just "this needs changed")
Reply #3 Top
I like the listing of number of games played. That's much easier than trying to sort through the list myself. It shows, though, that people aren't racking up an enormous number of games. The Metaverse medal system goes up to 1000+ battles, and presumably the new medals include "1000 games won", but how likely are people to continue playing even into the hundreds? The individual player statistics are interesting too.
Reply #4 Top
If anyone has any ideas about adding an age cap or otherwise adjusting the formulas, let me know (with specifics, ideally, not just "this needs changed")


I wouldn't say "needs [to be] changed", but if you want to keep scores at a minimum .65 value, you could do something like this:

DisplayScore = Max((IntTotalScore*.65), (IntTotalScore*(1-(IntMonthsElapsed/10))))

It's a little oversimplified, I know, but something like that should do the trick.

I also like the fact that this view shows more statistics at a glance, rather than making you drill down to a list of ten empires/characters and then guess your way over to the correct set of ten.

Personally, I can't imagine playing up to 100, let alone 1000. 50 is easily within reach for me now, though, especially with DA coming up to breathe some fresh air into my computer room...  
Reply #5 Top
It shows, though, that people aren't racking up an enormous number of games.

The current metaverse scoring penalizes greater number of game submissions. By the 32nd game you only get credit for 25% of your points from a new submission and this percentage gets lower the more games you submit. This is because the score total is divided by the number of games to the 0.4 power. This is a bit less than the square root of games submitted. Added to this was the 5% decay factor down to the minimum of 65%.

I suspect that this was done as a compromise between using an average score, which would be score total divided by the number of games, and a straight cumulative total.

The net effect was that long time players would pretty much have to reset their characters or start new ones because they would be more and more penalized. It also penalized people who liked to play shorter and therefore lower scoring games, but made up for it by playing more of them.

No system will be perfect. But this one has a number of advantages. One is that you get full credit for each new game you submit. The other is you aren't forced to play gigantic games just to compete. The decay down to zero allows new players to compete and keeps old players from sitting on their laurels. If a player wishes to carry more than one player it makes no difference to the empires score. The one real downside that I see to this method is that it does tend to favor people that can spend more time playing the game, but as others have said to me and I agree, no system is perfect.

Also at this point there's some technical difficulty that causes only people in the top 50 empires to be counted. I don't know if this could be corrected over time, but at least in my opinion that's not necessarily a bad thing. It give folks a little more motivation to join an empire. I think an empire gives you a bit of camaraderie and shared purpose that you otherwise wouldn't get, but that's just my opinion.

At this moment, I'm 19th in the "real" metaverse and 31st in the "alt" metaverse. They're really not orders of magnitude different and, in all honesty, with only three games submitted, I think 31st is more realistic of where I should be.

Finally, this in no sense replaces the current metaverse. Plus the detail and display are cool and, I think, help you see your progress better. It's just another way of looking at pretty much the same thing.
Reply #6 Top
I like it and applaud it. It would be nice to have one additional column that is just pure absolute total of points submitted. No deprecation, no divided by number of games, etc.
Reply #7 Top
Well done Kryo!!!!
Reply #8 Top
Hey ! I like it.

It puts me at number six.  
Reply #9 Top
Great work Kryo, I like it alot!
Reply #10 Top
Excellent work    and it makes more sense than the original (at least to a new player like me)
Reply #11 Top
It's worth noting that the AltMeta can't see cheat flags (they're not denoted in the MV RSS feeds), so you should be able to, if you so desire, mod your metaverse data and play under old rules (1.2) while still utilising the bug fixes in 1.3/1.4.

Your game would be counted as a 0 on the official metaverse, but you'd get full credit on the AltMeta. Just a heads-up for those who do not agree with the balance changes in 1.3/1.4 and have said they plan to quit...
Reply #13 Top
WOOT! At least I am #1 in something.
Reply #14 Top
C'mon FC, you know you've always been #1 in rum drinking Chiefs at the Core!!!
Reply #15 Top
  
Reply #16 Top
Something weird has happened when I try to look at the Altmeta score site. I currently don't see any of the top rated empires or players, just what appears to be the most recent ones (last 2-3 weeks). Can other people access the scoring site normally? Space Orcas, Diplomats and others are no longer listed, so it's not a function of the decaying scores, they just vanished.
Reply #17 Top
I saw this happen once before. I think it does this when it's actually doing a refresh, but not sure. Check back on it in a bit and I suspect it will be back to normal.
Reply #18 Top
Something does appear to have gone odd with it, I'll take a look when I get a chance.
Reply #19 Top
Looks like the metaverse pages were having trouble loading when the altmeta scraped it this morning, so it wasn't able to get all the data (and there's no provision for retrying if it fails). I ran it manually and it seems to have gotten most of it, but it looks like it still missed a couple of empires (not any active ones though, so it should be good enough until it tries to run again tomorrow).
Reply #20 Top
Great! I just checked my saved link for it and everything is showing up as normal, thank you for the info (and the program).
Reply #22 Top
Im confused!!!!!


About what?
Reply #23 Top
Kyro, I cannot find myself on the alt. met.! I left the galactic empire for the HCH few days ago but I'm not able to see anything about me... it's my fault (need new glasses) or I'm not there yet? Thanks
Reply #24 Top
Looks like there was an issue with the game-scraper. Doing a flush and full update.