Bonus Tile Multipliers.

Can someone confirm the maths behind tile bonuses.

If I build a factory on a manu bonus tile of 100% = ?
If I build a factory on a manu bouus tile of 300% = ?
if I build a factory on a manu bonus tile of 700% = ?


clear this up for me please


17,870 views 26 replies
Reply #1 Top
100% = 2x buildings worth of production (initial building plus 100% of that buildings production)
300% = 4x
700% = 8x

Reply #2 Top
thank you....I think I just got luckly.

1x100 manu
1x700 research
1x300 research
2x100 research

on home planet.


think i'm gunna like this map.


Reply #3 Top
I think you will too.

I dream of such home planets.


You did not just get lucky.

You were blessed by the Most High.
Reply #4 Top
I would save that game on the first turn with a unique filename, so I could play it in different ways.
Reply #5 Top
Be careful of your inital economy tho, with that many bonus tiles you could easily end up overspending! Very nice planet regardless
Reply #6 Top
Overspending is easily controlled with the sliders.
Reply #7 Top
You never know for sure what's lucky and what's not. Clearly, a precursor mine (700% manu bonus) on your home planet is lucky. However, just because you don't get one doesn't mean you don't have a good starting position. The planet just on the other side of the fog might be a purple star PQ32, or you might get a string of 2500bc anomalies or many other lucky occurances.

The point I'm making is you could sit there and hit ctrl-n until you get a precusor mine on your home planet but if you do you may actually be short changing yourself.

BTW. I've got a pretty lucky start as well. Precursor mine on my home planet and 2 purple star PQ26's in the neighborhood. One of them got a 22% PQ bonus on colonization that turned it into a PQ31. The PQ26 should turn into a PQ32 and the PQ31 into a PQ38 or so once fully terraformed.

The only problem, as my mother often told me, is "there is no heavier burden than a great potential".
Reply #8 Top
The only problem, as my mother often told me, is "there is no heavier burden than a great potential".


you're mother is very wise
Reply #9 Top
I cheat all the time - clicking control-n until I get a map that has my homeworld in a location that looks favourable and - preferably some bonuses (x700 manufacturing tiles are cool). I figure "Its my game, I'll be spending the next 5 hours playing it" and hence make sure that I select an evironment I'm going to have as much fun as possible with.

But....

I've yet to see a planet that has both a 700x Manufacturing AND a 700x Research. Is such a planet possible? Or is there code stopping this?
Reply #10 Top
I've yet to see a planet that has both a 700x Manufacturing AND a 700x Research. Is such a planet possible? Or is there code stopping this?

I think I've seen it all of once? I think it was a planet in the Campaign, though- however, that doesn't necessarily mean it was hard-coded to have both of those bonuses.
Reply #11 Top
a purple star PQ32


I've had many games with multiple bonus tiles. Guess it's just a matter of the draw. But as far as anything higher than a PQ21-22, I've never seen one yet, and I always play on a gigantic map. Probably played around forty games or so, but maybe one of those hi PQ planets will pop up eventually. As an afterthought, has anyone utilized the move home planet feature for reasons other than war. I've often thought of doing this later in the game once I've found a really good planet, but didn't know if doing so incurred some sort of penalty or something. Anyone got any thoughts on this?
Reply #12 Top
As an afterthought, has anyone utilized the move home planet feature for reasons other than war. I've often thought of doing this later in the game once I've found a really good planet, but didn't know if doing so incurred some sort of penalty or something. Anyone got any thoughts on this?


I'm not sure it actually does anything. When I tried it, the UI display changed to show the stats of the Civ capital on the "new" homeworld, but the *actual* production, morale bonus and food capacity didn't change at all. hte same was true for the "old" homeworld.
Reply #13 Top
You never know for sure what's lucky and what's not. Clearly, a precursor mine (700% manu bonus) on your home planet is lucky. However, just because you don't get one doesn't mean you don't have a good starting position.


mumblefratz is correct i had a rotten game, saved the beginning and tried a few strats only to find, the planets close by were poor quaility and any advantage I had was lost.

So I kicked it into touch and started a new, only 1x300 manu tile on homeworld, low and behold, 10 turns into the game, I found a purple star. woo!
Reply #14 Top
One time I got a precursor mine on the homeworld AND a neighboring planet. Needless to say I started spamming a lot of ships.  
Reply #15 Top
I wonder why our starting homeworlds don't have improvements on them from the beginning. Your civilization has lived on it for thousands of years, you would think they already had factories, entertainment, research, and farms before ever reaching for the stars. It's not as if a civ crawled from the primordial ooze and into the cockpit of a space vessel.
Reply #16 Top
See my thread about Loving Luck.

That one planet brought a tear to my eye.

On the other hand, I had one game where I bagged a purple star with a pair of 26s around it, but the starting conditions sucked so bad, I had to abandon the game. I was literally started on top of the Kvorx, and had a completely intertwined empire, plus I was trying evil for a change, and naturally, the Torians had to be the race to explode off the mark. So with no military trying to get my economy rolling with the Kvorx up my butt, they declared war on me...
Reply #17 Top
Does the color of the star mean anything? Why does it matter that the star was purple?
Reply #18 Top
Purple stars mean there is a PQ 20 or higher in orbit.

Yellow stars may have habitable planets, other color stars (almost) never have habitable planets.
Reply #19 Top
I've wondered about that myself. I figure that, from the context, that 'purple' stars tend to have very good planets orbiting them. But I'm really only guessing here.

Any of you vets shed some light on this? What did you find out that we're clueless about, and how did you figure it out, if you don't mind explaining?
Reply #20 Top

ohhhh, that whould explian alot. I just have one question how come everytime i play as a random race with a strong military and/or indus you always have really good planets around you?, no really try it. I hit Ctrl n about 10 times, every time really good planets. The best of the luck was 3 PQ 26's in surrounding sectors, then i play as some tech. or popu. speacilising custom race and i get crappy littie PQ 6 and 5's.
Reply #21 Top
Sometimes I seem to get no good bonuses throughout my empire, and sometimes I hit the jackpot. I just had an awesome start on a game as the Iconians. I can upload screenshots tomorrow.

The settings are: large galaxy, common planets, common habitable planets, abundant stars, loose clusters, common anomalies, normal tech rate, 7 opponents (no Korx or Thalans).

New Iconia (Class 14) has a +700% Manufacturing Tile, +100% Influence Tile, and +100% Happiness Tile.

My Class 10 planet has TWO +300% Manufacturing Tiles, and a +700% Research Tile.

My Class 5 planet has THREE +300% Research Tiles.

They might have a few more bonuses, but I don't remember. I can check when I get home.
Reply #22 Top
I don't know if it's chance or not but I've noticed that when I play as the Refuge (or any race that starts good for that matter) I seem to get more bonus tiles to start. Is that linked?

Reply #24 Top
I thought only the Altarians had Luck, but I'll check later. That might explain it, heh.
Reply #25 Top
The home planet bonuses are nice, but like Mumblefratz said, you can't totally base your start on it. What's in the neighborhood is just as important. Personally, I've taken starts with big bonuses on my home planet and I've taken starts with little or no bonuses on my home planet. Fortunately, the home planet advantage is not an all important factor. The bonuses are sure fun to get though. I've been playing with the 25% luck bonus and seem to get home planet bonuses pretty regularly, but I don't know if that's something tied to luck or not. I tend to believe it's not.