Clive Barker Returns To Games
Codemasters Developing Jericho
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Clive Barker has returned to the gaming world thanks to Codemasters. Barker, who was last heard from when Majesco dumped their AAA titles, including the upcoming Xbox 360 title Demonik has found a new home in the British development house.
The Hellraiser director/creator will be bringing his talents to the PC and next-gen title Clive Barker's Jericho which is set for release in late 2007. The title is surprisingly (not really) being designed as an action/horror feature that will incorporate "phantasmagorical special effects."
Says Barker, "It’s incredible when a company as admired as Codemasters embraces your vision the way they have embraced Jericho. This project is very close to my heart and I don’t believe there’s ever been anything like it. It promises to be the most spectacular, creative, and unflinching realization of a Clive Barker nightmare that will drag players in kicking and screaming."
The story will deal with the re-appearance of the lost city of Jericho in a remote desert. Upon its resurrection the city becomes inhabited by pure evil of which the player and their "Special Forces squad, trained in both conventional warfare and the arcane arts," are sent in.
"Players will constantly be given new challenges, new environments, and yes, new horrors and abominations to face every step of the way," continues Barker. "However, unlike a conventional game in which the characters are attempting to escape at the end of their ride through Hell, our protagonists have a much more difficult task. The closer they come to the end of their trek into darkness, the nearer they get to the source of that darkness: Evil Incarnate, we’ll call it for now..."
The Hellraiser director/creator will be bringing his talents to the PC and next-gen title Clive Barker's Jericho which is set for release in late 2007. The title is surprisingly (not really) being designed as an action/horror feature that will incorporate "phantasmagorical special effects."
Says Barker, "It’s incredible when a company as admired as Codemasters embraces your vision the way they have embraced Jericho. This project is very close to my heart and I don’t believe there’s ever been anything like it. It promises to be the most spectacular, creative, and unflinching realization of a Clive Barker nightmare that will drag players in kicking and screaming."
The story will deal with the re-appearance of the lost city of Jericho in a remote desert. Upon its resurrection the city becomes inhabited by pure evil of which the player and their "Special Forces squad, trained in both conventional warfare and the arcane arts," are sent in.
"Players will constantly be given new challenges, new environments, and yes, new horrors and abominations to face every step of the way," continues Barker. "However, unlike a conventional game in which the characters are attempting to escape at the end of their ride through Hell, our protagonists have a much more difficult task. The closer they come to the end of their trek into darkness, the nearer they get to the source of that darkness: Evil Incarnate, we’ll call it for now..."