5C CTD on planet invasion

Attacking a planet with a combat transport. I got the CTD from trying to colonize a planet from within the planet details screen earlier, but had no problems invading with combat transports up to this point.

Stardock SmartException Logging Information 02/15/03 00:37:43
-------------------------------------------------------
Versions:
Microsoft Windows 2000 Professional Service Pack 3 (Build 2195)
Internet Explorer 6.0.2800.1106

Video Card : RADEON 7200/RADEON
Crash Information:
Application Exception code: C0000005 ACCESS_VIOLATION
Crash Addr: 0040951F 01:0000851F E:\Drengin.net\galciv\galciv.exe

Processor Registers (x86):
EAX:00000000
EBX:012433F0
ECX:00000000
EDX:00000000
ESI:005627B0
EDI:00000202
CS:EIP:001B:0040951F
SS:ESP:0023:00C5F234 EBP:00C5F284
DS:0023 ES:0023 FS:003B GS:0000
Flags:00010202


Current Application Call Stack:

Addr Frame Logical addr Module Name
---------------------------------------------
0040951F 00C5F284 0001:0000851F E:\Drengin.net\galciv\galciv.exe
0050F9A5 00C5F818 0001:0010E9A5 E:\Drengin.net\galciv\galciv.exe
00512AA9 00C5F878 0001:00111AA9 E:\Drengin.net\galciv\galciv.exe
004C6E02 00C5F8DC 0001:000C5E02 E:\Drengin.net\galciv\galciv.exe
004F5A3A 00C5FA68 0001:000F4A3A E:\Drengin.net\galciv\galciv.exe
004669DE 00C5FAC8 0001:000659DE E:\Drengin.net\galciv\galciv.exe
00464804 00C5FB24 0001:00063804 E:\Drengin.net\galciv\galciv.exe
00467ADD 00C5FBA8 0001:00066ADD E:\Drengin.net\galciv\galciv.exe
00542D6D 00C5FC10 0001:00141D6D E:\Drengin.net\galciv\galciv.exe
00543007 00C5FC78 0001:00142007 E:\Drengin.net\galciv\galciv.exe
0053EB55 00C5FCF0 0001:0013DB55 E:\Drengin.net\galciv\galciv.exe
005631B4 00C5FD70 0001:001621B4 E:\Drengin.net\galciv\galciv.exe
77E3A244 00C5FD90 0001:00029244 C:\WINNT\system32\USER32.DLL
77E16B21 00C5FDB4 0001:00005B21 C:\WINNT\system32\USER32.DLL
77E16B44 00C5FDD4 0001:00005B44 C:\WINNT\system32\USER32.DLL
7281BC76 00C5FE00 0001:0001AC76 C:\WINNT\System32\DDRAW.dll
77E3A244 00C5FE20 0001:00029244 C:\WINNT\system32\USER32.DLL
77E145E5 00C5FEAC 0001:000035E5 C:\WINNT\system32\USER32.DLL
77E15B51 00C5FF30 0001:00004B51 C:\WINNT\system32\USER32.DLL
005A0EC6 00C5FFC0 0001:0019FEC6 E:\Drengin.net\galciv\galciv.exe
77EA847C 00C5FFF0 0001:0002747C C:\WINNT\system32\KERNEL32.dll

Debug information for each Stardock app follows ....

Debug Message: ******* Starting Game Shell *******
Debug Message: Going Fullscreen
Debug Message: Preparing to change display settings.
Debug Message: RGB in format 5:6:5, Masks reported as f800:7e0:1f
Debug Message: Now Fullscreen
Debug Message: Shell initialization complete
Debug Message: ***** Initializing Game *****
Debug Message: Timer Frequency is 0 369e99
Debug Message: Added fonts: VerdanaWhite11 VerdanaWhite12B VerdanaYellow11 VerdanaLtBlue11 VerdanaGreen11
Debug Message: Added fonts: VerdanaRed11 VerdanaRed12 VerdanaYellow12 VerdanaOrange12 VerdanaLtBlue12
Debug Message: Added fonts: VerdanaDkBlue12 VerdanaLtBlue12B Verdana00Race11 Verdana01Race11 Verdana02Race11
Debug Message: Added fonts: Verdana03Race11 Verdana04Race11 Verdana05Race11 Verdana00Race12B Verdana01Race12B
Debug Message: Added fonts: Verdana02Race12B Verdana03Race12B Verdana04Race12B Verdana05Race12B VerdanaOrange12B
Debug Message: Added fonts: font2 font1 Comic10 Comic12 Comic12B
Debug Message: Added fonts: Comic14 Comic14B Comic16 Comic16B Comic18
Debug Message: Added fonts: Comic18B Celtic14 Celtic12 Celtic10 Basker14
Debug Message: Added fonts: Basker16 BabylonBlue11B BabylonBlue11 BabylonBlue10B ArialGreenB10
Debug Message: Added fonts: ArialYellowB12 ArialLtBlueB12 ArialDkBlueB12 ArialGreenB12 ArialRedB12
Debug Message: Added fonts: ArialWhite12B ArialWhite14 ArialWhite16 ArialOrange12B ArialLtBlue12B
Debug Message: Added fonts: ArialLtBlue14 ArialGreen14 ArialRed14 ArialYellow14 ArialGreen16
Debug Message: Added fonts: ArialYellow16 Arial13B Arial16B2 Arial10 Arial12
Debug Message: Added fonts: Arial12B Arial14 Arial14B Arial16 Arial16B
Debug Message: Added fonts: Arial18 Arial18B GaraWGold11B GaraBW14B GaraW11B
Debug Message: Initializing sound card.
Debug Message: Game Initialization completed.
Debug Message: Creating cutscene window.
Debug Message: Creating soundtrack handler.
Debug Message: Creating movie handler.
Debug Message: Create setup screens.
Debug Message: Creating opening menu.
Debug Message: MemMan: Unable to find pointer in GetBlockInfo. Memory system: DataMan
ASSERT ERROR in file g:\projects\pear\source\memman.cpp at line 579.
Debug Message: MemMan: Trying to free memory that has not been allocated. Memory System DataMan
ASSERT ERROR in file g:\projects\pear\source\memman.cpp at line 361.
Debug Message: Creating player setup screen.
Debug Message: Creating race setup screen.
Debug Message: Initialize Game Options.
Debug Message: Begin playing intro movie.
Debug Message: Initialize Tilemaps
Debug Message: Set mouse.
Debug Message: Set update timer.
Debug Message: Scanning sprites.
Debug Message: Scanning Models.
Debug Message: Stopping bink.
Debug Message: Closing bink.
Debug Message: Bink stopped.
Debug Message: Posting WM_CLOSE message.
Debug Message: GameUninitialize start
Debug Message: Stopping bink.
Debug Message: Closing bink.
Debug Message: Bink stopped.
Debug Message: Stopping bink.
Debug Message: Closing bink.
Debug Message: Bink stopped.
Debug Message: GameUninitialize end
Debug Message: Main Shell terminating normally
Debug Message: Unallocated Mem: 274 bytes of memory from line 248 of g:\projects\pear\source\diskdata.cpp
Debug Message: Unallocated Mem: 274 bytes of memory from line 248 of g:\projects\pear\source\diskdata.cpp
Debug Message: Unallocated Mem: 274 bytes of memory from line 248 of g:\projects\pear\source\diskdata.cpp
Debug Message: Unallocated Mem: 274 bytes of memory from line 248 of g:\projects\pear\source\diskdata.cpp
Debug Message: Unallocated Mem: 274 bytes of memory from line 248 of g:\projects\pear\source\diskdata.cpp
Debug Message: Unallocated Mem: 274 bytes of memory from line 248 of g:\projects\pear\source\diskdata.cpp
Debug Message: Unallocated Mem: 274 bytes of memory from line 248 of g:\projects\pear\source\diskdata.cpp
Debug Message: Unallocated Mem: 274 bytes of memory from line 248 of g:\projects\pear\source\diskdata.cpp
Debug Message: Unallocated Mem: 274 bytes of memory from line 248 of g:\projects\pear\source\diskdata.cpp
Debug Message: Unallocated Mem: 274 bytes of memory from line 248 of g:\projects\pear\source\diskdata.cpp
Debug Message: Unallocated Mem: 274 bytes of memory from line 248 of g:\projects\pear\source\diskdata.cpp
Debug Message: Unallocated Mem: 274 bytes of memory from line 248 of g:\projects\pear\source\diskdata.cpp
Debug Message: Unallocated Mem: 274 bytes of memory from line 248 of g:\projects\pear\source\diskdata.cpp
Debug Message: Unallocated Mem: 274 bytes of memory from line 248 of g:\projects\pear\source\diskdata.cpp
Debug Message: Unallocated Mem: 274 bytes of memory from line 248 of g:\projects\pear\source\diskdata.cpp
Debug Message: Unallocated Mem: 274 bytes of memory from line 248 of g:\projects\pear\source\diskdata.cpp
Debug Message: Unallocated Mem: 274 bytes of memory from line 248 of g:\projects\pear\source\diskdata.cpp
Debug Message: Unallocated Mem: 274 bytes of memory from line 248 of g:\projects\pear\source\diskdata.cpp
Debug Message: Unallocated Mem: 274 bytes of memory from line 248 of g:\projects\pear\source\diskdata.cpp
Debug Message: Unallocated Mem: 274 bytes of memory from line 248 of g:\projects\pear\source\diskdata.cpp
Debug Message: Unallocated Mem: 274 bytes of memory from line 248 of g:\projects\pear\source\diskdata.cpp
Debug Message: Unallocated Mem: 274 bytes of memory from line 248 of g:\projects\pear\source\diskdata.cpp
Debug Message: Unallocated Mem: 274 bytes of memory from line 248 of g:\projects\pear\source\diskdata.cpp
Debug Message: Unallocated Mem: 274 bytes of memory from line 248 of g:\projects\pear\source\diskdata.cpp
Debug Message: Unallocated Mem: 274 bytes of memory from line 248 of g:\projects\pear\source\diskdata.cpp
Debug Message: Unallocated Mem: 274 bytes of memory from line 248 of g:\projects\pear\source\diskdata.cpp
Debug Message: Unallocated Mem: 274 bytes of memory from line 248 of g:\projects\pear\source\diskdata.cpp
Debug Message: Unallocated Mem: 274 bytes of memory from line 248 of g:\projects\pear\source\diskdata.cpp
Debug Message: Unallocated Mem: 274 bytes of memory from line 248 of g:\projects\pear\source\diskdata.cpp
Debug Message: Unallocated Mem: 274 bytes of memory from line 248 of g:\projects\pear\source\diskdata.cpp
Debug Message: Unallocated Mem: 274 bytes of memory from line 248 of g:\projects\pear\source\diskdata.cpp
Debug Message: Unallocated Mem: 274 bytes of memory from line 248 of g:\projects\pear\source\diskdata.cpp
Debug Message: Unallocated Mem: 274 bytes of memory from line 248 of g:\projects\pear\source\diskdata.cpp
Debug Message: Unallocated Mem: 274 bytes of memory from line 248 of g:\projects\pear\source\diskdata.cpp
Debug Message: Unallocated Mem: 274 bytes of memory from line 248 of g:\projects\pear\source\diskdata.cpp
Debug Message: Unallocated Mem: 274 bytes of memory from line 248 of g:\projects\pear\source\diskdata.cpp
Debug Message: Unallocated Mem: 274 bytes of memory from line 248 of g:\projects\pear\source\diskdata.cpp
Debug Message: Unallocated Mem: 274 bytes of memory from line 248 of g:\projects\pear\source\diskdata.cpp
Debug Message: Unallocated Mem: 274 bytes of memory from line 248 of g:\projects\pear\source\diskdata.cpp
Debug Message: Unallocated Mem: 274 bytes of memory from line 248 of g:\projects\pear\source\diskdata.cpp
Debug Message: Unallocated Mem: 274 bytes of memory from line 248 of g:\projects\pear\source\diskdata.cpp
Debug Message: Unallocated Mem: 274 bytes of memory from line 248 of g:\projects\pear\source\diskdata.cpp
Debug Message: Not all memory has been freed from memory system Model 2D.
Debug Message: 11508 bytes of memory still allocated.
Debug Message: Unallocated Mem: 35 bytes of memory from line 147 of g:\projects\pear\source\diskdata.cpp
Debug Message: Unallocated Mem: 274 bytes of memory from line 248 of g:\projects\pear\source\diskdata.cpp
Debug Message: Not all memory has been freed from memory system Library.
Debug Message: 309 bytes of memory still allocated.
Debug Message: MemMan: Unable to find pointer in GetBlockInfo. Memory system: Palette
ASSERT ERROR in file g:\projects\pear\source\memman.cpp at line 579.
Debug Message: MemMan: Trying to free memory that has not been allocated. Memory System Palette
ASSERT ERROR in file g:\projects\pear\source\memman.cpp at line 361.
Debug Message: MemMan: Unable to find pointer in GetBlockInfo. Memory system: Palette
ASSERT ERROR in file g:\projects\pear\source\memman.cpp at line 579.
Debug Message: MemMan: Trying to free memory that has not been allocated. Memory System Palette
ASSERT ERROR in file g:\projects\pear\source\memman.cpp at line 361.

End transmission.
158 views 1 replies
Reply #1 Top
I restored the game and ran it up to the same point. This time the CTD occurred after the invasion had succeeded.

Relevant debug.err lines:

Debug Message: Destroying ship Defender 325. Orbiting: 1
Debug Message: Was Orbiting: Patroklos
Debug Message: Make Ship Leave Orbit: Brad Version
Debug Message: Unable to open file Gfx\TacticImages\Tactics_Flag.pcx
ASSERT ERROR in file g:\projects\pear\source\diskdata.cpp at line 119.
Debug Message: Unable to open Bitmap file: Gfx\TacticImages\Tactics_Flag.pcx
Debug Message: Unable to open file Gfx\TacticImages\Tactics_Flag.pcx
ASSERT ERROR in file g:\projects\pear\source\diskdata.cpp at line 119.
Debug Message: Unable to open Bitmap file: Gfx\TacticImages\Tactics_Flag.pcx

End transmission.