Interesting AI Strategy
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GalCiv2 Forums
I'm in the process of conquering a medium sized galaxy (had 5 races, now down to 2) and pushed the Korx (is that their name - the mercenary/merchants?) onto their last planet - a PQ 14 or 16, i think. Anyway, I load up 5 or 6 transports and head over to invade (which I do one ship at a time using traditional warfare) and got a real shock when I found out they had over 170,000 troops waiting for me!
Apparently, they gave up trying to maintain the less defensible planets and built a ton of farms and researching tech to boost their soldiering on this last planet in the hopes of holding me off (they kept petitioning for a treaty, but they started the war).
I had to stop playing because it was late (2:00 am), but I woke up thinking maybe I should just save my troops and let the populace become upset and rebel. It's bound to happen with all those farms and nothing to boost morale.
I was also wondering if such a tactic would work against the AI.
Apparently, they gave up trying to maintain the less defensible planets and built a ton of farms and researching tech to boost their soldiering on this last planet in the hopes of holding me off (they kept petitioning for a treaty, but they started the war).
I had to stop playing because it was late (2:00 am), but I woke up thinking maybe I should just save my troops and let the populace become upset and rebel. It's bound to happen with all those farms and nothing to boost morale.
I was also wondering if such a tactic would work against the AI.


. Most AIs in this style of game think they can push me around because they have a big military - and often I have a smaller one because I focus on economics. Then, when they declare war, I turn every planet into a war machine and proceed to show them who really has the larger military capacity. Usually, because of my focus on techs and economics, I actually have a larger capacity to support the war even if I haven't built very many ships yet.