Ally surrenders to old enemy (not at war with)!

Far be for me to complain but..., I get Dregin and Yor to make peace with the Arceans. The Arceans have a close relationship with me and share a border with me. I ally myself with the Arceans. Two turns later they surrender to the Yor! They are not at war with them (or anyone else), I have more influence with them and am an ally! Where's the logic?
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Reply #1 Top
There seems to be no logic when to the surrendering, just random chances between all the AI players (and a very slim one to you)
Reply #2 Top
It seems they usually surrender to the aggressor. I find people surrendering to me when I am in the act of conquering quite often. Not so much when just sitting around though.

Could just be me because I don't really have any data or any kind of real valid evidence.
Reply #5 Top
It does seem random as I have reloaded a savegame just to see who they might surrender to if they had the choice again.

Anyway, I don't think races should ever surrender to a race that they are not at war with. This can also prevent accidental surrendering - however you should still be able to give away a planet for free (not the same as surrendering).
Reply #6 Top
It does seem very random, in my last game i'd got all but 2 of the Altarians worlds and they go and surrender to my Ally. I've also never had a civ surrendering to me when i'm attacking, they always surrender to someone else and rub it in my face
Reply #7 Top


It is within the realm of possibility but very doubtful, the Arcean worlds were spread out because the Altairians had surrendered to them earlier in the game. It appeared that I had most influence as Terrans, the Yor were listed by the computer as being the most powerful at the time. I wonder if that could increase the chances? At any rate, the Arceans were not at war with anyone at the time (there were no wars going on actually). What is the point of surrendering if your not at war with anyone at the time?
Reply #8 Top
Is it possible the Yor had a lot of influence in Arcean terriroty?


It is within the realm of possibility but very doubtful, the Arcean worlds were spread out because the Altairians had surrendered to them earlier in the game. It appeared that I had most influence as Terrans, the Yor were listed by the computer as being the most powerful at the time. I wonder if that could increase the chances? At any rate, the Arceans were not at war with anyone at the time (there were no wars going on actually). What is the point of surrendering if your not at war with anyone at the time?
Reply #10 Top
What's really annoying is when the ally surrenders to an enemy you are at war with and:

You completely surround the ally, so the only way the enemy can get to them is through you, and they haven't gotten close. (At least the AI doesn't get his ships).

You have 4 or so other allies also at war with the same guy.

The AI doesn't seem to know the difference between losing ships in enemy territory and having an invasion fleet parked right next to their planets.

Plus the guy (Earth), surrendered to the Yor, the "we want to kill biological life"-guys...kinda odd. It is kinda weird that conquered planets or ones surrended to the enemy don't have a morale penalty. I had to use conventional warfare because every planet had a 100% approval rating (and I don't like damaging planet quality or infastructor too much).

The Carinoids (however that is spelled) were right next to the humans, and they whined every 10 turns or so about how they were about to be defeated. Even though there was no chance that was going to happen. I wish you can tell the AI "they'll attack your planets over my dead body" or something else like that. It seems they are only happy if you give them something.
Reply #11 Top
The AI doesn't seem to know the difference between losing ships in enemy territory and having an invasion fleet parked right next to their planets.

Plus the guy (Earth), surrendered to the Yor, the "we want to kill biological life"-guys...kinda odd. It is kinda weird that conquered planets or ones surrended to the enemy don't have a morale penalty. I had to use conventional warfare because every planet had a 100% approval rating (and I don't like damaging planet quality or infastructor too much).

The Carinoids (however that is spelled) were right next to the humans, and they whined every 10 turns or so about how they were about to be defeated. Even though there was no chance that was going to happen. I wish you can tell the AI "they'll attack your planets over my dead body" or something else like that. It seems they are only happy if you give them something.


This is probably tied for the single worst "feature" of the this otherwise great game, the other of course being that the AI doesn't know how to attack first or build ships with engines

How's this for a questionable AI decision... I think it must be a bug:

I was playing a game, all enemies set to Intelligent, large galaxy, 7 opponents. Playing as the Yor, I had conquered the galactic-north bordering Arceans, and two Minor races, and had taken a few planets from the Terrans, my western bordering neighbors. War had been declared on me by the Thorian-Altarian alliance, so I graciously offered peace to my Terran neighbors while I dealt with the new, far more significant threat.

30 or so weeks later, two more Terran worlds have succumbed to my influence, leaving them with only a handful of worlds left. I have talked the Thorian-Altarian alliance into peace, and am rebuilding a next-gen fleet for a major offensive against both of them. The Terrans have almost no military might, but they are on great terms with the "Alliance", so I decide to wait to conquer them. Lo and behold, out of nowhere the Terrans surprise attack me with their pitiful fleet. At the end of the turn, they surrender. What the heck is that? I actually laughed out loud. It just made no sense at all. Oh well, maybe it was a bug, but that whole surrendering thing really needs to get worked out.

The funniest thing: They surrendered to me. WHY?!?!?!
Reply #12 Top
I think part of the surrenduring methdology has to do with military might. If they have a small enough military (perhaps compared to their enemies), then they'll surrender. It doesn't matter where the ships are or anything. Hence they could potentially declare war, attack, lose some fleets, and then surrender on the same turn. The problem there would be the decision they had to declare war. Though they should also wait for an invasion to at least be on the way.
Reply #13 Top
I find it unrealistic that other races surrender when they're allied, since they would not have to stand alone in a conflict...? I hope it would be possible to make less likely to surrender if you're allied?

TIP
Reply #14 Top
The randomness of surrendering... In one war I had fought against the Terrans (as the Altarians), I had crushed large portions of their military and seized one of their star systems as punishment for them declaring war on me. I then sued for peace taking some backwards tech or something, and left them alone.

Two turns later, the Terrans inform me that they have randomly surrendered to the Yor, who are on the other side of the galaxy! Completely non sensical. The AI can't ever tell when its safe or not.

The Carinoids (however that is spelled) were right next to the humans, and they whined every 10 turns or so about how they were about to be defeated. Even though there was no chance that was going to happen. I wish you can tell the AI "they'll attack your planets over my dead body" or something else like that. It seems they are only happy if you give them something.


I had a funny situation with the Arceans which was similar to this. The Yor and the Dregin had declared war on me (seperately, because I was the goody two shoes Altarians, so I amassed a few fleets of medium hull sized ships next to one of my border planets that had a military starbase. This planet was basically a junction point where the Yor and the Dregin would have to pass through to get to my planets, so I spread out the fleets in the line. However, the stupid Arceans had an economy starbase near my military star base, and they would constantly taunt me and say stuff like "if you're going to attack me, get on with it!" probably because their military was so backwards. The AI should be able to base its situation on the location of ships. Obviously a picket line of my own ships near my border with the enemy doesn't constitute a hostile act against some fool's starbase, which he foolishly put in my territory, but no, the AI can't see that...
Reply #15 Top
If I'm Civ A, and I'm rapidly conquering Civ B, and Civ B decides to surrender to Civ C out of spite, then Civ C needs to decide whether or not it is scared of my (Civ A) military before it decides to accept the new worlds. In my last game, once Civ B surrendered to Civ C, it was easier for me to just keep rolling into Civ C than it was to put the brakes on the war machine.
Reply #16 Top
One of the weakest AI's DOW'ed me. He was WAY WAY at the other side of the map so it took forever to get to him. I saturated his home zone with Medium and Light class ships. During this time another AI kept DOWing me, saying he was helping the first one, but he was easy to make peace with. That happened 2-3 times.

When I finally got some troop transports, the my original enemy left me a message basically saying Nah nah na boo boo, we surrendered to our friends. Take that.
Reply #17 Top

I think the surrendering is based on the culture similarities and if the people like each other. They also seem to surrender to the safest civ, eg the most peacefull or most powerfull. Or sometimes they surrender to your worst enemy just to spite you.

This atleast, is what seems to happen in my games!
Reply #18 Top
Simmiaritys Nah in a cakewalk (Yea I play on baby setting) Dreadnaughts campain I have defected to evil during play but the Dreggin surrender when I am about to invade the key world to the arcean (I think the ones that look like humans) and do the Nya Nya I surrendered to the other guy routine on me
Reply #19 Top
I love that feature. I think it's hilarious! You know they are doing it out of spite, and I think it's awesome! In every good 4x game there is always something that upsets the balance. In Civ4 it's when a critical resource dissapears and you have to declare war on somoene you didn't want to! In this game it's aliens surrendering to a different CIV! I love it!
Reply #20 Top
I'm convinced it's random because I again reloaded a save game before conquering a planet just to see what happens - and nearly everytime its different. Hmmm, maybe it's just me.

One problem is that you cannot refuse a surrender of a planet. If a race surrenders to me, I cannot but accept. This would be okay in a single player game since the AI doesn't know anything about spite or such. However, if this was in a multiplayer with human players, another player surrendering their planets to me can cause so much trouble. Therefore the option to refuse such a surrender would be great.