GCII Keyboard Shortcuts

As a few people have asked for this i thought i would assist

The Keyboard Shortcuts for GCII: -

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DG




The Unnofficial GCII Mods Site.
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Reply #2 Top
I have found at least 3 shortcuts that don't seem to work:
"[", "]" and "X". Does anyone else have problems with them?

By the way, here's a question to the StarDock Development Team... Why don't you use the "ESC" key to close all windows in the game, including the "Research Manager", "Planet Manager" and all others? Because, you know, closing all those windows with the mouse is quite annoying and time-consuming .

p.s. Thank you very much for the great game.
Reply #3 Top
By the way, here's a question to the StarDock Development Team... Why don't you use the "ESC" key to close all windows in the game, including the "Research Manager", "Planet Manager" and all others? Because, you know, closing all those windows with the mouse is quite annoying and time-consuming .

I second this idea.

The Enter / Escape usage is a bit mixed up, I'm used to it but it's not really intuitive.

One other thing, while we're at it: Why does the colony list always come up when you leave the planet screen having entered it via the green "Improvements complete" field to the right? Not a good idea IMO.
Reply #4 Top
second this idea


Thirded!!!
Reply #5 Top
with a planet selected, press J to bring up a summary window of currently queued planet improvements. You can click on any improvement to jump it up to the top of the queue. (jump being the word I imagine the J stands for)
Reply #8 Top
The Hotkeys should be customizable - its kind of generic if a game as good as this is not fully customizable.
Reply #9 Top
The Hotkeys should be customizable - its kind of generic if a game as good as this is not fully customizable.


I definitly second that.

Also, I know it's not the proper place to post about this but everytime I load my game my small statistic screen on the Industry button goes back to 0 for every reace for only 1 turn. In other words my industry statistics show me holes for everytime I loaded the game. It's annoying....
Reply #10 Top
Also, I know it's not the proper place to post about this but everytime I load my game my small statistic screen on the Industry button goes back to 0 for every reace for only 1 turn. In other words my industry statistics show me holes for everytime I loaded the game. It's annoying....


All production stops the turn you load.... for you and the AI.... at the end of the game you will see it on the graphs, there will be lots of points plummeting then immediately soaring back up again.

I forget why this is exactly, but it's been there since release.


RE the first post. The thing I find most useful there is the numbers for the races. They relate to the custom civ numbers that you have modified..... when you go into your folder to delete one, it's not immediately apparent which is which - those numbers will tell you!
Reply #11 Top
I think we need a key to make a selected ship "continue on it's autopilot route."
I often want some of my scouts to make their autopilot routes before I decide what to do with the other ships. Right now, I have to right click somewhere to set the same autopilot route each turn.
Reply #12 Top
I agree... there should be a "continue along current path" button on the interface, represented by an arrow or something...
Reply #15 Top
All planets focus on research/military/social keys would be verrry nice. or just a "master" button on the planet list screen would work too.
Reply #16 Top

I agree... there should be a "continue along current path" button on the interface, represented by an arrow or something...


I definitely agree. And with usage of the Escape on closing windows too. But I don't think it is necessary to customize keys. GC2 is no FPS.
Reply #17 Top
love to see a "focus all" hotkey in the planet listing, for those times where you want to speed build improvments, or boost research etc.
Reply #18 Top
love to see a "focus all" hotkey in the planet listing


That could be a real drag for big-game players in the event of a fingercheck. Unless it comes with an Undo, which I seriously doubt is plausible in the GC2 engine. Maybe there's room for a new button set, or perhaps a mouse+key function like a CTRL+click.
Reply #19 Top
love to see a "focus all" hotkey in the planet listing


That could be a real drag for big-game players in the event of a fingercheck. Unless it comes with an Undo, which I seriously doubt is plausible in the GC2 engine. Maybe there's room for a new button set, or perhaps a mouse+key function like a CTRL+click.


Aye, is what i was thinking, specifically for the Large/gigantic galaxy crowd.. there are times such as when you get industrial sector/discovery sphere type planet upgrades where having to click on 40+ planets on the screen becomes a bit hard on the eyes.
Reply #20 Top
Is there any way how to quickly change the planet (or ship) sorting? There is a lot of fields one can use for sorting present and using arrows is very slow. I was not able to find any other way.
Reply #21 Top
using arrows is very slow


I've long wanted that sorting control in the mini-list to be a dropdown. The fact that it takes so much clicking to change sort order means I usually just leave it set to the social production list and use it to find things to rush build.

If you haven't used the Colonies list in the Civilization Manager much, give it a try. It doesn't have as many sorting options as the mini-list, but all you have to do to pick is click a column heading, and click again to reverse the order.
Reply #22 Top
I am new to playing the Galactic Civ series,although I have played the "earth-based" series(CivII-CivIV) for years,I only recently decided to give outer space a try and purchased the Dread Lords.My question is this:compared to the "earth-bound" Civ games,the keyboard lay out and short cuts of Dread Lords seem counter-intuitive,ergonomically unfriendly,and rather functionally mediocre.Do the expansions to GalCiv have better keyboard short cut functionality or are they just as substandard as Dread Lords?Is there any website that has a diagram of the expansion's keyboard short cut layouts?As much as I like Dread Lords,the lack of a quality keyboard short cut layout makes the interface tedious.For example, the short cut"esc" which closes some open windows but not all,furthermore,"esc" may work for some one right-handed,but is awkward for left-handed players.Basically,the Dread Lords interface is such a step down in quality from the games I'm used to playing that it's a real dissapointment.If the keyboard lay outs and functionality are superior in Dark Avatar and Twilight of the Arnor,I will quit playing Dread Lords and simply purchase the expansions.Otherwise,as much as I liked my introduction to the Galactic Civ series,I will return to planet earth and deal with simplier issues like Ghengis Khan or Napoleon.
Reply #23 Top
justaguess, I don't believe there have been any major changes to keyboard functionality for the expansions, at least none that I use, and I resent almost every time a 4X game makes me reach for the mouse.

However, I strongly encourage you to give the game a bit more time since you've paid for it. I share most of your frustrations, but I find the underlying game play to be worth the excess effort. The quality of the computer opponents alone puts it almost in a class by itself.
Reply #24 Top
For the most part the Keyboard shortcuts are the same with a few new ones for new features in the expansions(example: L for launch direction from a planet in DA). I had played for a few months before using them myself, but now I use them constantly. I'm just glad for the ones that are there, I have seen plenty of games with much less. There is a Keyboard Shortcut Card .pdf somewhere around, but Kryo would probably have to point to it since I can recall where it's link was posted.
Reply #25 Top
There is a Keyboard Shortcut Card .pdf somewhere around, but Kryo would probably have to point to it since I can recall where it's link was posted.


It's on the wiki's keyboard shortcut page.