Ungerdog

finding anomalies

finding anomalies

At the start of every game, I see that putting the flagship in auto-survey mode allows it to go to anomalies that are out of sight on the screen. If the screen shows all that the ship sensors detect, this doesn't seem right. I don't use auto-survey when I want to explore the map and make it visible to me, but this gives the AI players time to gobble-up most of the anomalies since they seem to go straight for them. Quite an unfair advantage! I know I can build scout ships and have the flagship survey, but they don't compare for sensor range. If a human player can't see things beyond what the ship sensors show, then the AI players shouldn't either. I think auto-survey should be auto-explore and the ship go to the anomalies only as they become visible (for both human and AI flagships).
16,426 views 27 replies
Reply #26 Top
Basically all AI have steller cartography so know where all the planets are, i think it even explains this in the instructions.


Actually, it's that every race bar humans starts with Steller Cartography.
Reply #27 Top
One way I made sensors much more important in the game is to make the hull types start out with zero sensors. Makes you have to put sensors on your ships...