Unofficial Patch-Mod 3
Fixes a few XML data bugs
from
GalCiv2 Forums
Version 3 Update: Removes changes to ship sensor range (which were not bugs, just personal annoyances) and fixes the Banking Center and Stock Market (before, the Stock Market was worse, even though it was an upgrade).
You can download it here:
Link
Readme contents:
Unofficial Patch Mod Release 3.
Made by: Saber Cherry
GalCiv2 Version: 1.0X (March 3, 2006 patch)
This only changes XML data. If you don't like the changes listed, don't install it.
Should not affect Metaverse games, as they use different data files.
Directions:
Install:
Unzip "UnofficialPatchMod3.zip" to (game directory)\Data\English\
Overwrite everything if prompted.
Uninstall:
Unzip "UnofficialPatchModUninstaller.zip" to (game directory)\Data\English\
Overwrite everything if prompted.
Note:
Uninstall BEFORE updating to a new GC2 patch, and do not reinstall afterward, unless the patch did not touch data files.
Changes:
UPIssues.xml:
1) recieve->receive
2) Corrected grammar in Freighter proposal.
3) Clarified Transport proposal.
4) Clarified Survey proposal.
5) Corrected grammar in Welfare01 proposal.
6) Changed structure of proposal too.
7) Fixed pluralization of empires. "Human Empire" -> "its", not "their".
8) Clarified "Native Exploitation" proposal.
9) Reworded "Star Democracy".
10) ConstructorSpeed02: crewmembers-> crew members. This ain't German.
11) morally-just -> morally just
12) EvilTrade01: reduced passive tense
13) EvilTrade01: sentence ended in preposition (fixed)
14) EvilTrade02: reworded
15) EvilTrade02: sentence ended in preposition (fixed)
16) RestrictModules01: reworded to correct grammar.
17) Corrected some pluralization+possession issues.
18) aide -> aid
19) if-> is
20) ... various other style changes, such as commas.
PlanetaryImprovements.xml:
1) Virtual Reality: +40 morale -> +65 morale
2) Banking Center: 500BC -> 400BC (since Stock Exchange is 500BC)
3) Stock Exchange: +10% econ -> +26% econ (keeps 10% morale bonus)
Anomalies.xml:
1) Reduced some money anomalies: 500->250, 1000->500, 2500->1500.
Last game, I almost never taxed for the first 3 years simply due to anomalies - it was very unrealistic.
GC2Types.xml:
1) NanoRipper size 9->12, cost 120->125
2) TriStrontium I: size 6->7, 70BC -> 65BC
3) TriStrontium II: size 6->6, 70BC -> 70BC (no change)
4) TriStrontium III: size 5->5, 70BC -> 75BC
5) Deflectors II: 39BC -> 35BC (all the other deflectors are 30BC...)
Removed changes from Version 2 that adjusted Particle Beam costs, and Hull sensor ranges.
StarbaseModules.xml:
1) Matter Detinators -> Matter Detonators
You can download it here:
Link
Readme contents:
Unofficial Patch Mod Release 3.
Made by: Saber Cherry
GalCiv2 Version: 1.0X (March 3, 2006 patch)
This only changes XML data. If you don't like the changes listed, don't install it.
Should not affect Metaverse games, as they use different data files.
Directions:
Install:
Unzip "UnofficialPatchMod3.zip" to (game directory)\Data\English\
Overwrite everything if prompted.
Uninstall:
Unzip "UnofficialPatchModUninstaller.zip" to (game directory)\Data\English\
Overwrite everything if prompted.
Note:
Uninstall BEFORE updating to a new GC2 patch, and do not reinstall afterward, unless the patch did not touch data files.
Changes:
UPIssues.xml:
1) recieve->receive
2) Corrected grammar in Freighter proposal.
3) Clarified Transport proposal.
4) Clarified Survey proposal.
5) Corrected grammar in Welfare01 proposal.
6) Changed structure of proposal too.
7) Fixed pluralization of empires. "Human Empire" -> "its", not "their".
8) Clarified "Native Exploitation" proposal.
9) Reworded "Star Democracy".
10) ConstructorSpeed02: crewmembers-> crew members. This ain't German.
11) morally-just -> morally just
12) EvilTrade01: reduced passive tense
13) EvilTrade01: sentence ended in preposition (fixed)
14) EvilTrade02: reworded
15) EvilTrade02: sentence ended in preposition (fixed)
16) RestrictModules01: reworded to correct grammar.
17) Corrected some pluralization+possession issues.
18) aide -> aid
19) if-> is
20) ... various other style changes, such as commas.
PlanetaryImprovements.xml:
1) Virtual Reality: +40 morale -> +65 morale
2) Banking Center: 500BC -> 400BC (since Stock Exchange is 500BC)
3) Stock Exchange: +10% econ -> +26% econ (keeps 10% morale bonus)
Anomalies.xml:
1) Reduced some money anomalies: 500->250, 1000->500, 2500->1500.
Last game, I almost never taxed for the first 3 years simply due to anomalies - it was very unrealistic.
GC2Types.xml:
1) NanoRipper size 9->12, cost 120->125
2) TriStrontium I: size 6->7, 70BC -> 65BC
3) TriStrontium II: size 6->6, 70BC -> 70BC (no change)
4) TriStrontium III: size 5->5, 70BC -> 75BC
5) Deflectors II: 39BC -> 35BC (all the other deflectors are 30BC...)
Removed changes from Version 2 that adjusted Particle Beam costs, and Hull sensor ranges.
StarbaseModules.xml:
1) Matter Detinators -> Matter Detonators
