Me being a noob as well, all I can suggest is to re-read the manual and re-watch the tutorials and search thru these forums for answers and just hop into the either the campaign or do a medium size game (which may be easier). That's what I'm doing, and I am learning by trial and error.
The game directions are a bit vague and dont' give detail or procedures, really.
So I requested in another buried post the following:
Tutorials: need a more detailed or in game example of the in-game mechanics or procedures.
Manual: need an "Instruction Manual", missing much detail, it just tells what things are, not how or when to operate the many screens correctly, ie: this Research Tech will give you this weapon or whatever.
Campaign Walkthrough: self explanatory
Standard Game Example: Just like in the Journal area of this site, but detail on what's being built / used at what stage of the game, etc. etc.
If I had to pick only one of these I would probably pick the:
Standard Game Example (like in the Journal) (as anyone could make one of these, perhaps a fansite)
any one of these would help out Noobs like me (new to this Genre) and of course draw more customer sales for Stardock
and I'm sure this would be greatly appreciated by several others as well.
Killer Game Stardock!