In 2560x1600 the map is just a grey plane. The frame rate in windows with 3d content, such as the unit designer is also extremely low. Look like ~2 fps. Behaviour is normal with 1920x1200.
debug.err
Screenshot:
I know you're fully aware, but this is for everyone else out there who is not.
[PERFORMANCE] 2560 x 1600 not working properly
Yes, should have linked to that. Sorry.
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